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NPC Generator

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Advanced [show]


Morgran Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears white painted combat armor at almost all times. He carries with him a set of tridents on his belt, each one with a amethyst on the hilt. He has auburn hair. His gray eyes are slightly larger than normal.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a Body Guard, his father struggled to pay the bills. Through the years after Morgran was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Morgran's father didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Poor. Occupation: Ruler

Voice: Low and grunting

Attributes [hide]

Morgran Ironfist, Male Dwarf Commoner 5
Medium (4'2") Dwarf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 19 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)17 (+3) 9 (-1)10 (+0)
Skills Athletics +5, Medicine +2
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Orc, Auran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Baern Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and has a large black mantle and cape that has been intricately interwoven into his brown robe. His skin is also unnaturally pale. He is bald on top and has large silver tufts of hair around his ears. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Baern was born in the north. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Baern took refuge in the ruined castle and found the beat up hammer and armor he uses now. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A strong sense of loyalty to Dwarven people; and to settle down with his crush

Ideals: Joker, Persistence. Flaws: Ugly, Racist. Bonds: Nature. Occupation: Beggar

Voice: Pronounces difficult words wrong

Attributes [hide]

Baern Daraln, Male Dwarf Barbarian 7
Medium (4'2") Dwarf, Lawful Good (CR 7)
Armor Class 11
Hit Points 60 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)10 (+0) 11 (+0)13 (+1)
Skills Deception +4, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 400 gp. Azurite (5 gp). Golden yellow topaz (1100 gp). Jade (50 gp). Sardonyx (60 gp).


Social Check DCs


Jak Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is muscular with a powerful set of arms. He has styled his brown hair well, parting it to the right. He wears a mask on his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Energy wise he seems alert and responsive.

History: Born to a pair of adventurers, Jak grew up listening to his mother's many stories. Jak abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He ran away from his former home and has been making his living as a Detective for the past few years.

Motivation: He has a rivalry with the Church that dominates his actions; and to reunite with his old friends

Ideals: Joker, Professionalism. Bonds: Rich, Adventurer, Job, Religious. Occupation: Detective

Voice: Scratchy, weak

Attributes [hide]

Jak Warmwater, Male Halfling Cleric 10
Small (3'4") Halfling, Chaotic Good (CR 10)
Armor Class 11
Hit Points 53 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)13 (+1) 13 (+1)15 (+2)
Skills Medicine +5, Persuasion +6
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136443

Possessions: 2000 sp. Rhodochrosite (11 gp). Citrine (80 gp). Golden yellow topaz (900 gp). Red spinel (90 gp). Onyx (80 gp). Rhodochrosite (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Yaeldrin, Male Half-Elf [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a slight overbite and is overall scrawny. He wears a colorful flower in his red hair. His hazel unseeing eyes seem to look past you.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is an amazing painter.

History: He is the product a well kept family trust fund and as such has never really known need. His family was turned out during the war. He and his family wandered east to less war torn lands. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Disease, Antagonistic, PTSD. Bonds: Attractive, Rich. Occupation: Miner

Voice: Thin and wheezing

Attributes [hide]

Aldous Yaeldrin, Male Half-Elf Sorcerer 3
Medium (4'11") Half-Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)13 (+1) 13 (+1)12 (+1)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: Just what you see.


Social Check DCs

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