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NPC Generator

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Ability Scores
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Advanced [show]


Frouse Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he is wearing a perfectly clean shirt and pair of pants. He keeps his long red hair kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Frouse lived on a farm with his mother, near the main road leading to a nearby town. He dropped out of school before completing his studies. He hasn't been sleeping well lately.

Motivation: Doesn't want to be a Glassblower and was forced into it by his family; and to reunite with his absent mother

Ideals: Logical. Flaws: Insomniac, Selfish. Bonds: Attractive, Adventurer, Family. Occupation: Glassblower

Voice: Posh accent

Attributes [hide]

Frouse Loofollue, Male Gnome Rogue 4
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)13 (+1) 10 (+0)17 (+3)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Anselm Charlton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears clothing that is held on in multiple layers but all of it is in poor condition. His tied-back hair is golden. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Animals are drawn to him, and he is able to talk to them.

History: Born in a small village he learned the ways of the warrior from his father. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Gifted, Fighting. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Healer

Voice: Old Prospector

Attributes [hide]

Anselm Charlton, Male Human Ranger 1
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)13 (+1) 14 (+2)11 (+0)
Skills Acrobatics +5, Animal Handling +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 40 gp. A miniature golden chest with tiny emeralds lining the top (30 gp).


Social Check DCs


Fonkin Ningel, Male Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a weathered and beat up set of banded mail beneath an oversized brown coat. His hair is golden and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has money and likes to spend it.

Flaws: Insane, Depressed, Antagonistic. Bonds: Rich. Occupation: Courier

Voice: Forgets to breathe while speaking

Attributes [hide]

Fonkin Ningel, Male Gnome Rogue 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 20 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)13 (+1) 12 (+1)12 (+1)
Skills Deception +3, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 26000 cp.


Social Check DCs


Heian Holimion, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'10" when asserting himself. His long black hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sellsword arts, while his father instructed him in etiquette, music and courtly manner. When Heian reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: An old rival family wants him found; and he's repulsed by the pc

Ideals: Persistence. Flaws: Antagonistic. Bonds: Rich, Military, Family. Occupation: Sellsword

Voice: Smooth and feminine

Attributes [hide]

Heian Holimion, Male Elf Warlock 10
Medium (4'10") Elf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 29 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)19 (+4) 13 (+1)18 (+4)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Druidic, Undercommon, Draconic
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164222220000

Possessions: 15000 sp. Sapphire pendant on gold chain (2200 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Jeweled anklet (1000 gp). Solid gold idol (700 gp). Black velvet mask with numerous citrines (180 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp).


Social Check DCs

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