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NPC Generator

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Advanced [show]


Uraim Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male very much looks the part of a Dyer. He is tall, broad shouldered and powerfully built. His black hair is singed and shortened. His blue eyes have a joyful gleam in them most of the time.

Personality: He loves telling others what to do and how they should feel about things. He misses his home and complains about the freezing weather, even in summer.

History: He was born the only child of a wealthy merchant. A few years later when the north was not economically sound they moved to his current location. He then took over the family business and is one of the better Dyer for hire.

Motivation: He is unsatisfied with his job.

Ideals: Opinionated, Entrepeneur. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Dyer

Voice: pre-pubescent

Attributes [hide]

Uraim Strongheart, Male Dwarf Adept 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)10 (+0) 14 (+2)11 (+0)
Skills History +2, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 40 gp. 2 Tanglefoot bags.


Social Check DCs


Forcas Talent, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he typically wears blue cloth garments or leather armor. His brown hair is drawn into a tight pony tail with a cross scrunchie. His white eyes dart from person to person to random spaces in the air.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born at the edge of vast plains. There was a wharf not far from home where he often wandered off to fish. He became a Mason soon after.

Motivation: Money/treasure; and to be a miller again

Ideals: Philantrophist. Flaws: Emotional. Bonds: Nature, Job, Rich. Occupation: Mason

Voice: Soft and mumbly

Attributes [hide]

Forcas Talent, Male Tiefling Warrior 9
Medium (5'10") Tiefling, True Neutral (CR 9)
Armor Class 9
Hit Points 86 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)20 (+5) 17 (+3)21 (+5)
Skills Acrobatics +2, Deception +8
Senses Passive Perception 13
Languages Common, Celestial, Giant, Aquan, Sylvan, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +8

Possessions: 130 pp. 1 Minor magic item.


Social Check DCs


Nalral Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. With bright white hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not believe in violence as a means to an end. He is a dedicated Miner but believes his peers are too gung-ho.

History: Nalral was born in the east. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miner work with an outfit from a few towns over. Miner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Miner job and began his own company from there.

Motivation: He seems to be bored by most things; and he is unsatisfied with his job

Ideals: Impeccable, Pacifist, Persistence. Flaws: Mundane. Bonds: Job. Occupation: Miner

Voice: Scratchy, weak

Attributes [hide]

Nalral Torunn, Male Dwarf Druid 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)15 (+2) 13 (+1)9 (-1)
Skills Intimidation +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 360 gp.


Social Check DCs


Taklinn Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears rags and sports a simple walking cane. He has a hunchback. He sports a flattop hair cut. His green unseeing eyes seem to look past you.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Mortician hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise his children well; and doesn't want to be a mortician and was forced into it by his family

Ideals: Optimist, Artistic. Flaws: Ugly, Disease. Bonds: Poor, Family. Occupation: Mortician

Voice: High pitched and raspy

Attributes [hide]

Taklinn Trueanvil, Male Dwarf Druid 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 8 (-1)14 (+2)
Skills History +4, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1200 sp.


Social Check DCs

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