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NPC Generator

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Advanced [show]


Shamash Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a red tunic with tan highlights, and long white pants that bunch up around his shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. He keeps his brass crest in a pixie cut. His eyes are gold.

Personality: He loves telling others what to do and how they should feel about things. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Shamash was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Opinionated. Bonds: Criminal record, Poor, Job. Occupation: Miller

Voice: Spanish accent

Attributes [hide]

Shamash Argenthrixus, Male Dragonborn Commoner 6
Medium (6'5") Dragonborn, True Neutral (CR 6)
Armor Class 12
Hit Points 33 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)10 (+0) 10 (+0)15 (+2)
Skills Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 30 pp.


Social Check DCs


Three In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a pastel poncho over his likewise colored trousers and shirt. His fur is cinnamon and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He has a habit of throwing himself into exceedingly dangerous situations.

History: The child of southern immigrants he idolized his father. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He moves from town to town, unable to find a place to settle.

Motivation: To unite with his brother; and find a way to reverse the transformation of his brother

Flaws: Insomniac, Racist, Impulsive. Bonds: Immigrant, Family. Occupation: Tailor

Voice: Spits and sputters

Attributes [hide]

Three In the Wind, Male Tabaxi Paladin 10
Medium (5'11") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 48 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 10 (+0)12 (+1) 12 (+1)17 (+3)
Skills Deception +7, Performance +7
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 1700 gp. Moonstone (50 gp). Star rose quartz (50 gp). Hematite (13 gp). Black opal (1600 gp). Rose (50 gp). Rose (50 gp).


Social Check DCs


Foxilon Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'4" and wears grey leather gloves, a grey jacket, and tight pants. His left hand appears badly burned and disfigured. He has wavy auburn hair. His skin is flawless and his amber eyes scan people very quickly.

Personality: He can speak with the recently deceased. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 14th year, his parents were killed by a gnolls raid, leaving Foxilon alone in the world. After a stint in an orphanage, he was adopted. He was granted martial powers by his dying brother.

Motivation: Wants to have a good time and be beloved; and many gnolls want him driven away

Ideals: Gifted, Optimist. Bonds: Attractive, Enemies. Occupation: Barrister

Voice: Low range voice

Attributes [hide]

Foxilon Copperkettle, Male Halfling Bard 2
Small (3'4") Halfling, Neutral Good (CR 2)
Armor Class 16
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 13 (+1)9 (-1) 10 (+0)12 (+1)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +7 / 1d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 210 gp.


Social Check DCs


Arannis Sibilans, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a red vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his red boots flare out at the collars. He wears his red hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: When he was but 8 years old his parents immigrated from the west. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He left for the west, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Terse. Bonds: Poor, Immigrant, Religious. Occupation: Armorer

Voice: Old thin voice

Attributes [hide]

Arannis Sibilans, Male Half-Elf Fighter 1
Medium (4'10") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 8 (-1)13 (+1)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp.


Social Check DCs

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