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NPC Generator

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Advanced [show]


Fulbar Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a broad hat to hide his balding. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born at the edge of vast mountains. Fulbar was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Seamstress. He now travels the world, in search of power and loot.

Motivation: He uses money and sex appeal to get what he needs.

Flaws: Addict. Bonds: Rich, Immigrant, Attractive, Adventurer, Nature. Occupation: Seamstress

Voice: Loud with bravado

Attributes [hide]

Fulbar Elderberry, Male Halfling Barbarian 6
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 44 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)15 (+2) 17 (+3)13 (+1)
Skills Arcana +5, Stealth +4
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Goblin
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 3000 sp. Black star sapphire (1100 gp). 1 Minor magic item.


Social Check DCs


Senteq Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'6" and dresses well, typically a more casual-formal manner. His blonde hair is kept up in a ponytail inside a Stetson hat. His eyes are blue.

Personality: Prone to second guessing himself, he comes off as nervous. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He got into the Carter business at a young age. At some point he was captured by illithids and was tortured. After several years of this he finally managed to escape. He inherited the family business which he has now maintained for 2 years.

Motivation: Balancing his hectic life and new Carter responsibilities is difficult.

Flaws: Shy. Bonds: Attractive, Enemies, Job, Slave. Occupation: Carter

Voice: Can't modulate volume

Attributes [hide]

Senteq Nucklestamp, Male Gnome Sorcerer 7
Small (3'6") Gnome, Neutral Good (CR 7)
Armor Class 12
Hit Points 19 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)11 (+0) 16 (+3)11 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 900 gp. Silver pearl (160 gp). Zircon (20 gp). Tiger eye turquoise (6 gp).


Social Check DCs


Dynamic Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has gray fur. He is baby faced.

Personality: He has always had a great fascination with Tabaxi culture. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to open a new tavern; and he uses money and sex appeal to get what he needs

Ideals: Gifted. Flaws: Racist, Antagonistic. Bonds: Rich, Attractive, Job. Occupation: Detective

Voice: Scottish accent

Attributes [hide]

Dynamic Of World, Male Tabaxi Commoner 4
Medium (6'1") Tabaxi, Chaotic Good (CR 4)
Armor Class 11
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)18 (+4) 12 (+1)15 (+2)
Skills Acrobatics +3, Nature +6
Senses Passive Perception 11
Languages Common, Orc, Terran, Ignan, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +6

Possessions: 29000 cp. 1 Minor magic item.


Social Check DCs


Kildrak Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is wearing a long, grey cloak. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He exudes charisma. He is a tour de force of persuasion. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Kildrak was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He became a Dyer soon after.

Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Insomniac, Forgetful. Bonds: Attractive, Job, Military. Occupation: Dyer

Voice: Scottish accent

Attributes [hide]

Kildrak Rumnaheim, Male Dwarf Expert 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)12 (+1) 12 (+1)11 (+0)
Skills Intimidation +2, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 800 sp.


Social Check DCs

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