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NPC Generator

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Advanced [show]


Therai Dodge, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a pastel poncho over his likewise colored trousers and shirt. He has wavy purple hair. His eyes, though not visible through his cowl, are gold.

Personality: While he acts the brute, he is far gentler than he would appear. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Therai has worked very hard to control his curse. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and wants to open a new tavern

Ideals: Fighting. Flaws: Impulsive, Disease. Bonds: Adventurer, Job. Occupation: Bookbinder

Voice: Smoker's lung

Attributes [hide]

Therai Dodge, Male Tiefling Aristocrat 8
Medium (6'5") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 33 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)15 (+2) 16 (+3)10 (+0)
Skills Deception +3, Perception +6
Senses Passive Perception 16
Languages Common, Giant, Infernal
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Pirithin Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears pastel painted combat armor at almost all times, marred by beers. He sports a flattop hair cut. His green eyes are slightly larger than normal.

Personality: He is extraordinarily eccentric. He also is a firm believer in the manly ideal.

History: Sold as a small child to a slaver, Pirithin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Ugly, Insane, Impulsive. Bonds: Mentor. Occupation: Engraver

Voice: Pronounces difficult words wrong

Attributes [hide]

Pirithin Goodearth, Male Halfling Monk 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 42 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)18 (+4) 18 (+4)16 (+3)
Skills Athletics +2, Investigation +7
Senses Passive Perception 14
Languages Common, Halfling, Draconic, Aquan, Abyssal, Orc
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +7

Possessions: 500 gp.


Social Check DCs


Elaim Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has wavy blonde hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is frequently practicing swordplay.

History: Born in the south to a Shipwright, Elaim learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Shipwright job and began his own company from there.

Motivation: Sabotage a competitor; and balancing his hectic life and new shipwright responsibilities is difficult

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Military, Job. Occupation: Shipwright

Voice: Soothing and warm

Attributes [hide]

Elaim Loderr, Male Dwarf Aristocrat 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)11 (+0) 15 (+2)10 (+0)
Skills Investigation +2, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 280 gp. 1 Chain shirt.


Social Check DCs


Uraim Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his nunchaku. He carries with him a set of nunchakus, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He also hits on women, regardless of circumstances.

History: Born in a small village he learned the ways of the warrior from his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants his loneliness to end.

Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Has a crush. Occupation: Body Guard

Voice: Posh accent

Attributes [hide]

Uraim Bloodkith, Male Dwarf Paladin 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 26 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)14 (+2) 10 (+0)11 (+0)
Skills Acrobatics +4, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 3 Antitoxin.


Social Check DCs

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