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NPC Generator

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Advanced [show]


Alvyn Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His whole body is exceptionally muscular. He has moderate length silver hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is lazy, self-centered, vain, and jealous.

History: He was born in the north. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He moves from town to town, unable to find a place to settle.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and wants to open a new tavern

Flaws: Addict, Shy, Selfish. Bonds: Immigrant. Occupation: Assassin

Voice: Forgets to breathe while speaking

Attributes [hide]

Alvyn Loofollue, Male Gnome Aristocrat 6
Small (3'3") Gnome, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 32 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)13 (+1) 11 (+0)11 (+0)
Skills Investigation +4, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: Golden pearl (160 gp). Amber (160 gp). Violet garnet (600 gp). Rhodochrosite (8 gp).


Social Check DCs


Hunter Hayley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many red ritualistic tattoos. He typically wears black cloth garments or leather armor. His hair is black and very short. His hazel eyes dart from person to person to random spaces in the air.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Hunter is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Flaws: Cynical, Secretive. Bonds: Family, Religious, Adventurer. Occupation: Banker

Voice: Complex vocabulary, royal

Attributes [hide]

Hunter Hayley, Male Human Paladin 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 8 (-1)14 (+2) 10 (+0)11 (+0)
Skills Persuasion +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Druidic, Celestial
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 600 sp. 4 Antitoxin.


Social Check DCs


Odo Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear black clothing when he does not wear armor. His golden hair is slicked back into a classic pompadour. His fierce blue eyes like to dwell on things.

Personality: He is irascible and easily irritated. He always tries to repair and not replace. It was this mentality that drove him into the Cartwright business.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 18th year, his parents were killed by a drow raid, leaving Odo alone in the world. After a stint in an orphanage, he was adopted. He has dedicated himself to building a better trade route.

Motivation: He wants to meet his childhood hero.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Immigrant, Enemies, Adventurer. Occupation: Cartwright

Voice: Spits words with contempt

Attributes [hide]

Odo Accord, Male Half-Elf Ranger 8
Medium (5'6") Half-Elf, Chaotic Good (CR 8)
Armor Class 9
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)13 (+1) 14 (+2)12 (+1)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 400 gp. Large well-done wool tapestry (600 gp). Gold music box (3000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his hair in dreadlocks. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will rave to anyone who will listen. He is a font of random trivia from the lore and stories he has discovered

History: He comes from a rich eastern family. His father had invested heavily in several trade routes and wanted him to inherit them. He got away from his former life and has fallen to alcoholism.

Motivation: He has money and likes to spend it.

Ideals: Logical. Flaws: Addict, Insane. Bonds: Rich. Occupation: Knight

Voice: Low range voice

Attributes [hide]

Randal Arnuanna, Male Half-Elf Cleric 2
Medium (5'10") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)11 (+0) 13 (+1)11 (+0)
Skills Athletics +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: Just what you see.


Social Check DCs

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