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NPC Generator

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Advanced [show]


Andram Skill, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His dark red hair is kept up in a ponytail inside a deerstalker hat. His eyes are likewise red.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: The child of a Detective, who enjoyed hunting, Andram was taken on many hunting expeditions. Through the years after Andram was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Andram's father didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Family, Nature, Rich, Adventurer. Occupation: Priest

Voice: Draws out vowels

Attributes [hide]

Andram Skill, Male Tiefling Warrior 2
Medium (5'9") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)15 (+2) 17 (+3)16 (+3)
Skills Medicine +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Druidic, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 290 gp.


Social Check DCs


Roland Jordan, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a long, pastel, dusty cloak. He is bristling with hidden weapons, mostly axes and hammers. His brown hair is heavily combed to the right. His face is covered beneath a completely black helmet.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. A true patriot, Roland would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in a small village he learned the ways of the warrior from his father. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: Wants to open a new tavern; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Fighting. Bonds: Criminal record, Job, Military, Adventurer. Occupation: Spice Merchant

Voice: Pronounces O like U

Attributes [hide]

Roland Jordan, Male Half-Elf Cleric 13
Medium (5'4") Half-Elf, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 69 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)16 (+3) 11 (+0)17 (+3)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Dwarven, Gnoll, Gnome
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 400 pp. Obsidian (15 gp). Jasper (60 gp). Chrysoprase (60 gp). Black pearl (1500 gp). 1 Medium magic item.


Social Check DCs


Ombul Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'2" and wears skinny pants and wears a green and brown robe with the hood down. He has done his best to style his black hair to look like a famous performer. His blue eyes are slightly larger than normal.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the south to a Architect, Ombul learned a great deal about his father's area of expertise. Ombul liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He became a Architect soon after.

Motivation: To share knowledge with the world; and expand his business

Ideals: Joker, Logical. Flaws: Terse. Bonds: Job, Nature. Occupation: Architect

Voice: Rolls R's

Attributes [hide]

Ombul Underfoot, Male Halfling Paladin 15
Small (3'2") Halfling, Chaotic Neutral (CR 15)
Armor Class 11
Hit Points 119 (15d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)12 (+1) 11 (+0)17 (+3)
Skills History +6, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1302

Possessions: 6000 gp. Large well-done wool tapestry (300 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). Solid gold idol (600 gp). Gold cup set with emeralds (2000 gp). 1 Minor magic item.


Social Check DCs


Burgell Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear flannel. He has a very tight haircut. He has several tiny amber earrings on each ear.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He misses his home and complains about the freezing weather, even in summer.

History: He was born blind and as such lacked many opportunities for work. Like his mother and his sister before him, after school he went straight into learning to become a Guard. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is unsatisfied with his job

Flaws: Ugly, Disease. Bonds: Rich, Job, Immigrant. Occupation: Guard

Voice: Middle-eastern accent

Attributes [hide]

Burgell Fabblestabble, Male Gnome Druid 1
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)14 (+2) 12 (+1)15 (+2)
Skills Athletics +2, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome, Giant, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1000 cp.


Social Check DCs

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