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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Darrow Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is cut close to his head. His amber eyes have a joyful gleam in them most of the time.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised by priests from a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Cynical. Bonds: Attractive, Slave, Religious, Mentor. Occupation: Laborer

Voice: Soothing and warm

Attributes [hide]

Darrow Tealeaf, Male Halfling Barbarian 8
Small (3'1") Halfling, Chaotic Good (CR 8)
Armor Class 15
Hit Points 79 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 13 (+1)13 (+1) 12 (+1)16 (+3)
Skills Intimidation +6, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4

Possessions: 1100 gp.


Social Check DCs


Percival Kitchur, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears red leather gloves, a red jacket, and tight pants. He has no hair. He wears an eyepatch.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He works hard and plays hard.

History: Sold as a small child to a brothel owner, Percival was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has decided he is irredeemable; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly, Shy, Hedonist. Bonds: Poor, Mentor. Occupation: Shoemaker

Voice: Sore throat, cough

Attributes [hide]

Percival Kitchur, Male Human Barbarian 1
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 16 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)13 (+1) 13 (+1)11 (+0)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 300 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Charles Shelley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is bald on top and has large brown tufts of hair around his ears. His green eyes are slightly larger than normal.

Personality: He has always had a great fascination with Human culture. He is an amazing painter.

History: Born to a pair of adventurers, Charles grew up listening to his father's many stories. While studying, he fell in love. They married and had a son. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Adventurer, In love. Occupation: Ruler

Voice: Thin and wheezing

Attributes [hide]

Charles Shelley, Male Human Barbarian 1
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)15 (+2) 17 (+3)10 (+0)
Skills Investigation +4, Religion +4
Senses Passive Perception 13
Languages Common, Ignan, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 20 gp. 5 Acid flasks.


Social Check DCs


Watson Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He has a large green mantle and cape that has been intricately interwoven into his black robe, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 2'10" when asserting himself. He is bald on top and has large silver tufts of hair around his ears. He wears round tiny glasses practically rammed into his face.

Personality: He is irascible and easily irritated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the south his family was never financially stable. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To reunite with his absent mother.

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Hunter

Voice: Deep voice with rolling R's

Attributes [hide]

Watson Strongbones, Male Halfling Expert 6
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 30 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)12 (+1) 15 (+2)15 (+2)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 800 gp.


Social Check DCs

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