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NPC Generator

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Advanced [show]


Fivin Withrethin, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he prefers to wear black pants and tee shirts. He sports a long blonde beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He speaks before he thinks and is too direct. Energy wise he seems alert and responsive.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is untrained/undisciplined, which makes him dangerous.

Motivation: To prove his worth to the world; and he is not mentally stable, and does not behave rationally

Ideals: Professionalism. Flaws: Insane, Impulsive. Bonds: Military. Occupation: Sellsword

Voice: Speaks with a cold

Attributes [hide]

Fivin Withrethin, Male Elf Paladin 9
Medium (5'5") Elf, Neutral Good (CR 9)
Armor Class 11
Hit Points 59 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)11 (+0) 11 (+0)11 (+0)
Skills Acrobatics +4, History +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Gold dragon comb with red garnet eye (1600 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Diggory Sherman, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a blue costume with the symbols of luck on his torso. His moppish blonde hair is in a traditional bowl cut. He has a dull look in his green eyes.

Personality: He is overprotective of those who hire his services. He is obsessed with a lost civilization.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has dedicated himself to building a better world.

Motivation: To protect his home; and he has comitted a past crime that haunts him to this day

Ideals: Artistic. Flaws: PTSD. Bonds: Guardian, Adventurer, Criminal record. Occupation: Shoemaker

Voice: Sounds elderly

Attributes [hide]

Diggory Sherman, Male Half-Elf Paladin 2
Medium (5'0") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)13 (+1) 16 (+3)14 (+2)
Skills Athletics +2
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Adelard Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'4" and muscular, this northern man is well dressed, constantly wearing a black suit, brown shirt, and green tie. His white hair is singed and shortened. His eyes are likewise green.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Adelard is combative with any and all who dare try his patience in the slightest.

History: He was born in the north. A few years later when the east was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: Wants to work out more often; and he has passion for adventuring and risk

Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Nature, Immigrant. Occupation: Navigator

Voice: French accent

Attributes [hide]

Adelard Mystralath, Male Half-Elf Expert 7
Medium (5'4") Half-Elf, True Neutral (CR 7)
Armor Class 11
Hit Points 55 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)15 (+2) 9 (-1)10 (+0)
Skills Medicine +2, Survival +2
Senses Passive Perception 9
Languages Common, Elven, Terran, Infernal
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 200 gp. Onyx (40 gp). Golden yellow topaz (500 gp). Aquamarine (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Trollope, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses well, wearing white shirts, loose pants, and blazers most of the time. He keeps his silver hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised in a desert tribe. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs; and he's looking for his big break

Ideals: Optimist. Bonds: Attractive, Religious, Nature, Adventurer. Occupation: Mortician

Voice: Strong lisp

Attributes [hide]

Kody Trollope, Male Human Aristocrat 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)15 (+2) 12 (+1)12 (+1)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Gnome, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Chrysoprase (40 gp).


Social Check DCs

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