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NPC Generator

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Advanced [show]


Paymon Remorse, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears many layers of old clothing at all times. He wears a deerstalker hat to hide his balding. He wears a mask on his face.

Personality: He is a Cook first and foremost. He believes firmly that knowledge should be universal. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Paymon took refuge in the old dungeon and found the beat up hammer and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor.

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Poor, Job, Nature. Occupation: Cook

Voice: Smooth and feminine

Attributes [hide]

Paymon Remorse, Male Tiefling Barbarian 5
Medium (6'9") Tiefling, Neutral Evil (CR 5)
Armor Class 10
Hit Points 48 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)17 (+3) 12 (+1)13 (+1)
Skills Arcana +6, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Goblin, Sylvan, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 1000 sp. Alexandrite (600 gp). Pink pearl (60 gp). White opal (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shedinn Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'7". He wears light armors faded through time and improper care, and his gloved hand is found clutching a hand crossbow. His silver crest is still thick. His skin is flawless and his red eyes scan people very quickly.

Personality: He is a Stylist first and foremost. He believes firmly that knowledge should be universal. He also has developed a complete distrust of the Spice Merchant profession.

History: He was born to loving parents in a slum to the north. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has drifted from career to career and currently works as a Stylist.

Motivation: Wishes to resurrect an old love; and further expansion of business

Bonds: Attractive, Job, Poor, In love. Occupation: Stylist

Voice: Soft and melodious

Attributes [hide]

Shedinn Daardendrian, Male Dragonborn Monk 3
Medium (6'7") Dragonborn, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)12 (+1) 11 (+0)16 (+3)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 14000 cp.


Social Check DCs


Immeral Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his long auburn hair kept up in a rat tail. He wears a mask on his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the south his family was never financially stable. Through the years after Immeral was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Immeral's father didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and elven compassion

Flaws: Antagonistic, Fearful, Mundane, Racist. Bonds: Poor. Occupation: Sailor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Immeral Wasanthi, Male Elf Sorcerer 1
Medium (5'4") Elf, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)14 (+2) 14 (+2)17 (+3)
Skills Arcana +4, Athletics +3
Senses Passive Perception 12
Languages Common, Elven, Giant, Aquan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 400 sp.


Social Check DCs


Stannor Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His golden hair, when down, is lengthy. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born the only child of a wealthy merchant. He worked as a nervous Junk Dealer and found it very stressful. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Stannor never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Entrepeneur. Bonds: Guardian, In love, Job, Adventurer. Occupation: Junk Dealer

Voice: Australian accent

Attributes [hide]

Stannor Kettlewhistle, Male Halfling Warrior 2
Small (2'11") Halfling, Lawful Neutral (CR 2)
Armor Class 15
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 16 (+3)12 (+1) 11 (+0)15 (+2)
Skills Medicine +2, Religion +3
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 140 pp. Red garnet (150 gp). Jade (150 gp). Silver pearl (150 gp). 1 Chain shirt.


Social Check DCs

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