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NPC Generator

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Trey Mundy, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a large violet jacket. He has styled his white hair well, parting it to the right. His fair skin shows little sign of his aristocratic breeding.

Personality: He is calm most of the time but flees social interaction. He is obsessed with his god.

History: He was born in the south, but his parents moved at a very young age to the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To settle down with his crush; and he's in love

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Religious, Immigrant, Has a crush. Occupation: Detective

Voice: Speaks in third person

Attributes [hide]

Trey Mundy, Male Half-Elf Ranger 13
Medium (5'4") Half-Elf, Neutral Good (CR 13)
Armor Class 12
Hit Points 75 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)10 (+0) 15 (+2)13 (+1)
Skills Insight +6, Nature +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 3000 gp. Coral (80 gp). Aquamarine (1100 gp). Aquamarine (1100 gp). Blue star sapphire (1500 gp). White opal (1500 gp). Rich purple corundum (1500 gp). Brown-green garnet (80 gp). Chrysoprase (40 gp). Bloodstone (40 gp). Hematite (13 gp). Violet garnet (1100 gp). Azurite (13 gp).


Social Check DCs


Windy In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'4" eastern man, he wears silk and lounges about seductively. His beige fur is kept up in a ponytail inside a Stetson hat. His amber eyes peer out from beneath his Stetson tan hat.

Personality: He dislikes all the random violence that takes place in the east. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Windy hails from a village terrorized by gnolls. His father took him hunting and taught him how to get in the mind of other creatures. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He wants to meet his childhood hero; and revenge

Ideals: Pacifist. Bonds: Attractive, Adventurer, Enemies, Nature. Occupation: Detective

Voice: Raspy

Attributes [hide]

Windy In the Wind, Male Tabaxi Monk 4
Medium (5'4") Tabaxi, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)15 (+2) 11 (+0)18 (+4)
Skills Acrobatics +4, Persuasion +6
Senses Passive Perception 10
Languages Common, Sylvan, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +6

Possessions: 38000 sp. Rich purple corundum (900 gp). Violet garnet (600 gp). Blue sapphire (900 gp). Azurite (14 gp).


Social Check DCs


Burto Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a perfectly clean shirt and pair of pants. He has moderate length black hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He found a children's book about a Halfling Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants revenge against drow; and meet up once more with his childhood friend

Ideals: Passionate. Flaws: Disease, Insomniac. Bonds: Attractive, Adventurer, Enemies. Occupation: Adventurer

Voice: Squeaky

Attributes [hide]

Burto Goldfound, Male Halfling Druid 6
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 16
Hit Points 34 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 12 (+1)14 (+2) 13 (+1)17 (+3)
Skills Insight +4, Sleight of Hand +8
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Aquan
Attacks Melee +4 / 2d6+1, Ranged +8 / 2d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 600 gp. Cloth of gold vestments (100 gp). Solid gold idol (500 gp). Old masterpiece painting (500 gp). Solid gold idol (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zaffrab Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a white cloak and cross-gartered brown stockings. His auburn hair, when down, is lengthy. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is able to fit into much smaller and tighter spaces than normal.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A freak accident while working with his Priest mother left him crippled. He got away from his former life and has fallen to alcoholism.

Motivation: He is content; and to end his boredom

Ideals: Gifted. Flaws: Addict, Shy, Mundane, Disease. Occupation: Carter

Voice: Slurs words

Attributes [hide]

Zaffrab Musgraben, Male Gnome Expert 2
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)11 (+0) 17 (+3)13 (+1)
Skills Investigation +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 5000 cp. Lapis lazuli (16 gp). Pink pearl (40 gp). Obsidian (16 gp). 1 Darkwood Buckler.


Social Check DCs

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