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NPC Generator

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Advanced [show]


Bertram Warwick, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He has shaved his head bald. He wears an eyepatch.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not trust anyone and sleeps with one eye open.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Money/treasure; and he is greedy

Ideals: Disciplined. Flaws: Ugly, Insomniac, Disease. Bonds: Rich. Occupation: Merchant

Voice: Eastern European accent

Attributes [hide]

Bertram Warwick, Male Human Ranger 1
Medium (6'2") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)11 (+0) 12 (+1)13 (+1)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp.


Social Check DCs


Wobbles Daergel, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His chestnut hair is singed and shortened. His thin eyebrows rest above his beady amber eyes.

Personality: He speaks before he thinks and is too direct. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has had some formal painting training, and achieved minor success. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he has money and likes to spend it

Ideals: Optimist, Artistic. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Sellsword

Voice: French accent

Attributes [hide]

Wobbles Daergel, Male Gnome Warrior 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)15 (+2) 14 (+2)11 (+0)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Terran, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. Amethyst (150 gp). 1 Minor magic item.


Social Check DCs


Frouse Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he is well dressed, constantly wearing a black suit, violet shirt, and brown tie, and is pretty ugly. His white hair is cut short. He has several tiny aquamarine earrings on each ear.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is lazy and tries to find solutions quickly.

History: Frouse hails from a village terrorized by drow. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Money/treasure; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Joker. Flaws: Ugly, Lazy. Bonds: Rich, Enemies. Occupation: Baker

Voice: American accent

Attributes [hide]

Frouse Wildwander, Male Gnome Sorcerer 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 15
Hit Points 25 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)16 (+3) 18 (+4)16 (+3)
Skills Arcana +5, Survival +6
Senses Passive Perception 14
Languages Common, Gnome, Gnoll, Orc, Druidic
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Oblar Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a white shirt with thin black vertical stripes and blue pants. He keeps his black hair in a flapper bob. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Oblar was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. Oblar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Addict, Antagonistic, Fearful. Bonds: Poor, Adventurer. Occupation: Merchant

Voice: Smooth and feminine

Attributes [hide]

Oblar Stoutbridge, Male Halfling Druid 10
Small (2'10") Halfling, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 63 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)10 (+0) 17 (+3)18 (+4)
Skills Investigation +4, Persuasion +8
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1564433200

Possessions: 2100 gp. White pearl (150 gp).


Social Check DCs

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