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NPC Generator

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Advanced [show]


Oloric Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He sports black clothing, slightly heavier than average wear. He sports a long white beard, and similarly colored long hair. He has several tiny ruby earrings on each ear.

Personality: He will rave to anyone who will listen. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His parents moved while he was still in utero so he is the first generation to be born here. There was a wharf not far from home where he often wandered off to fish. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Ideals: Logical. Flaws: Insane. Bonds: Rich, Immigrant, Nature. Occupation: Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Oloric Strongheart, Male Dwarf Paladin 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 25 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 19 (+4)14 (+2) 10 (+0)12 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Infernal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 gp.


Social Check DCs


Igden Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man dresses well, wearing red shirts, loose pants, and blazers most of the time. His tied-back hair is black. He has a dull look in his blue eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is lazy and tries to find solutions quickly.

History: He was born in a small forest village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has decided he is irredeemable; and to share knowledge with the world

Flaws: Disease, Lazy. Bonds: Attractive, Poor, Nature. Occupation: Engraver

Voice: Smoker's lung

Attributes [hide]

Igden Wildwander, Male Gnome Barbarian 1
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)15 (+2) 14 (+2)13 (+1)
Skills Stealth +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Trail Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'10" eastern man, he is wearing colorful clothing, dressed as a Marshal. His black fur is heavily combed to the left. His yellow eyes are slightly larger than normal.

Personality: Abrasive and pushy, he has a hard time making friends. He always tries to repair and not replace. It was this mentality that drove him into the Marshal business.

History: Trail was born in the east. At a young age he loved to build and create. He was an apprentice working in his father's forge. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Persistence. Flaws: Antagonistic. Bonds: Job, Nature, Adventurer. Occupation: Marshal

Voice: Timid voice

Attributes [hide]

Trail Timber, Male Tabaxi Cleric 10
Medium (6'10") Tabaxi, Neutral Evil (CR 10)
Armor Class 10
Hit Points 60 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)13 (+1) 15 (+2)11 (+0)
Skills Insight +6, Nature +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: 2200 gp.


Social Check DCs


Erevan Nailo, Male Elf [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and tan, and wears rings and necklaces with large, colorful gems, and he perpetually has his dagger ready. He wears his hair in dreadlocks. He has gleaming, smiling gray eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: From birth he was tutored by a cruel and relentless mentor. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Erevan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Optimist. Bonds: Rich, Family, In love, Mentor. Occupation: Priest

Voice: Old Prospector

Attributes [hide]

Erevan Nailo, Male Elf Rogue 3
Medium (4'8") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)10 (+0) 14 (+2)9 (-1)
Skills Deception +1, Nature +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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