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Fenriz Cryptic, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a pastel vest and prefers grey and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. His dark red hair is braided into rings. His gold eyes dart from person to person.

Personality: He is happy with his job as a Glassblower. He turns his eye from what people do, preferring to live and let live. Further he is a bit of a stoner and is frequently out of it.

History: He was born in a small island village. He worked as a nervous Glassblower and found it very stressful. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Athletic. Flaws: Ugly, Addict. Bonds: Job, Nature. Occupation: Glassblower

Voice: Smooth and feminine

Attributes [hide]

Fenriz Cryptic, Male Tiefling Cleric 8
Medium (5'9") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 50 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)14 (+2) 10 (+0)17 (+3)
Skills Animal Handling +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Auran, Goblin
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wrenn Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'4" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has wavy golden hair. His eyes, though not visible through his cowl, are green.

Personality: He acts crazy and hedonistic. He does not trust anyone and sleeps with one eye open.

History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Wrenn took refuge in the ruined castle and found the beat up halberd and armor he uses now. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Further expansion of business; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Hedonist, Insomniac. Bonds: Rich, Nature, Criminal record, Job. Occupation: Armorer

Voice: Voice breaks

Attributes [hide]

Wrenn Cobblelob, Male Gnome Sorcerer 11
Small (3'4") Gnome, True Neutral (CR 11)
Armor Class 14
Hit Points 34 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)15 (+2) 12 (+1)14 (+2)
Skills Persuasion +6, Stealth +7
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666664

Possessions: 320 pp. Silver comb with moonstones (400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Golden circlet with four aquamarines (4000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Gold and topaz bottle stopper cork (1300 gp). Jeweled electrum ring (7000 gp). 1 Minor magic item.


Social Check DCs


Cloud Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is well dressed, constantly wearing a tan suit, green shirt, and violet tie. His fur is short and gray. His amber unseeing eyes seem to look past you.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a very good compulsive liar and kleptomaniac.

History: He comes from a rich western family. He moved out south to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Criminal record, Rich. Occupation: Dilettante

Voice: Hard of hearing, loud

Attributes [hide]

Cloud Of Stars, Male Tabaxi Bard 3
Medium (5'4") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)15 (+2) 10 (+0)14 (+2)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Auran, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Just what you see.


Social Check DCs


Ûggû Anderton, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fighting clothing, which leaves very little to the imagination. His feathered hat is riddled with cuts and holes. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He misses his home and complains about the freezing weather, even in summer.

History: Ûggû was born in the south. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Herbalist work with an outfit from a few towns over. Herbalist work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ûggû fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Herbalist

Voice: Laughs frequently while speaking

Attributes [hide]

Ûggû Anderton, Male Half-Orc Aristocrat 7
Medium (5'5") Half-Orc, Chaotic Good (CR 7)
Armor Class 13
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)8 (-1) 16 (+3)8 (-1)
Skills Investigation +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1200 gp.


Social Check DCs

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