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NPC Generator

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Advanced [show]


Bilbron Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan cloak and cross-gartered red stockings. He carries with him a set of warhammers on his belt, each one with a sapphire on the hilt. His red hair is singed and shortened. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: A skeptical and narcissistic man, Bilbron's first love is himself. His second love is also himself. He has a minor phobia of water and hates getting wet.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Bilbron took refuge in the old dungeon and found the beat up warhammer and armor he uses now. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bilbron fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is wracked by social anxiety.

Ideals: Fighting, Impeccable. Flaws: Ugly, Fearful. Bonds: Nature. Occupation: Jeweler

Voice: Can't modulate volume

Attributes [hide]

Bilbron Folkor, Male Gnome Paladin 3
Small (3'3") Gnome, Lawful Evil (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)12 (+1) 10 (+0)15 (+2)
Skills Acrobatics +5, History +3
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp.


Social Check DCs


Eberdeb Dunben, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man does not wear sleeves and tends to eschew shirts when he can avoid it. His brown hair, when down, is lengthy. His eyes, though not visible through his cowl, are green.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: When he was but 5 years old his parents immigrated from the north. Eberdeb was born on a far northern island where he grew up under the tutelage of his mother, an expert Body Guard. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Antagonistic. Bonds: Family, Immigrant, Criminal record. Occupation: Body Guard

Voice: Squeaky

Attributes [hide]

Eberdeb Dunben, Male Gnome Monk 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)14 (+2) 12 (+1)17 (+3)
Skills Intimidation +5, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Anselm Toti, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He has the majority of his body covered in plate. His hair, while still mostly chestnut, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. A friendly and beautiful Half-Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Fletcher

Voice: Spits and sputters

Attributes [hide]

Anselm Toti, Male Half-Elf Bard 9
Medium (5'7") Half-Elf, Lawful Evil (CR 9)
Armor Class 10
Hit Points 44 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)15 (+2) 11 (+0)10 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven, Goblin, Orc
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333200

Possessions: 800 gp. Freshwater pearl (6 gp). Star rose quartz (70 gp). Peridot (70 gp). Tourmaline (160 gp). Blue quartz (6 gp). Chrysoprase (70 gp). Amber (160 gp).


Social Check DCs


Two Llamas Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears loose pants and a collared shirt complete with sweater beneath his coat and is in decent physical shape. His brown fur, when down, is lengthy. His copper eyes are passionate and lively.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Two Llamas hails from a village terrorized by orcs. He was taken from his home at a very young age. He used his abilities to travel the world and help people.

Motivation: Tabaxi compassion; and he wants revenge against orcs

Ideals: Philantrophist. Flaws: Racist. Bonds: Enemies, Slave. Occupation: Banker

Voice: Scratchy, weak

Attributes [hide]

Two Llamas Treat, Male Tabaxi Expert 2
Medium (5'11") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)11 (+0) 17 (+3)13 (+1)
Skills History +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: Red-brown spinel (130 gp). Banded agate (16 gp). Black pearl (500 gp). 1 Masterwork Heavy wooden shield.


Social Check DCs

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