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NPC Generator

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Advanced [show]


Pikar Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'4". He wears a fine chain shirt which he covers with black colored cloaks and clothing. His blonde hair is kept up in a ponytail inside a Stetson hat. His eyes are amber and he is always smoking a pipe.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Around other people he will do his best to conceal his emotions and appear jolly.

History: Gifted from a young age, Pikar studied abroad. After coming to the age of reason, Pikar took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has dedicated himself to building a better world.

Motivation: Regain custody of his daughter; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Adventurer, Family. Occupation: Detective

Voice: Spits and sputters

Attributes [hide]

Pikar Reedfellow, Male Halfling Warlock 7
Small (3'4") Halfling, Neutral Evil (CR 7)
Armor Class 15
Hit Points 54 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)17 (+3) 11 (+0)13 (+1)
Skills Athletics +5, Performance +4
Senses Passive Perception 10
Languages Common, Halfling, Auran, Giant, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432222000

Possessions: 900 gp.


Social Check DCs


Henry Holland, Male Half-Elf [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft green waves gently in the breeze, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. His blonde hair is cut jaggedly and amateurishly. His hazel unseeing eyes seem to look past you.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. After a long history of fighting, Henry and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Logical. Flaws: Disease, Antagonistic. Bonds: Rich, Attractive. Occupation: Barber

Voice: Soothing and warm

Attributes [hide]

Henry Holland, Male Half-Elf Wizard 7
Medium (5'8") Half-Elf, Lawful Evil (CR 7)
Armor Class 11
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)15 (+2) 11 (+0)9 (-1)
Skills Investigation +5
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Draconic
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443210

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Aura Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a well pressed and immaculate suit (or dress). His lavender fur is drawn into a tight pony tail with a clover scrunchie. He wears crescent spectacles with a black brim.

Personality: His tongue was cut out and he uses sign language. He always tries to repair and not replace. It was this mentality that drove him into the Roofer business.

History: Gifted from a young age, Aura studied abroad. He was taken from his home at a very young age. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has money and likes to spend it; and wishes to resurrect an old love

Ideals: Persistence, Gifted. Flaws: Disease. Bonds: Slave, Rich. Occupation: Roofer

Voice: Boston accent

Attributes [hide]

Aura Treat, Male Tabaxi Monk 8
Medium (5'7") Tabaxi, Chaotic Good (CR 8)
Armor Class 12
Hit Points 41 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)13 (+1) 13 (+1)15 (+2)
Skills Persuasion +5, Survival +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4

Possessions: 600 gp. Black velvet mask with numerous citrines (100 gp). Brass mug with jade inlays (200 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). 1 Minor magic item.


Social Check DCs


Crampernap Welber, Male Gnome [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He prefers to wear black pants and tee shirts. He has a long silver beard with little hanging trinkets. His amber eyes have a joyful gleam in them most of the time.

Personality: Crampernap is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the south, but his parents moved at a very young age to the east. After coming to the age of reason, Crampernap took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now spends his time doing works of charity.

Motivation: He has a rivalry with the Church that dominates his actions; and retire the richest man in the south

Ideals: Extrovert, Philantrophist, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Barkeep

Voice: Middle-eastern accent

Attributes [hide]

Crampernap Welber, Male Gnome Monk 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 38 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)17 (+3) 13 (+1)9 (-1)
Skills Deception +1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Halfling, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp. Red spinel (40 gp). Red garnet (40 gp). Red garnet (40 gp). 1 Minor magic item.


Social Check DCs

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