Beast Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He tends to wear a large white jacket. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black fur is lengthy. He is very pretty but has cold, dead eyes.
Personality: Beast hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is a logical person and will generally grow upset if things defy logic and science.
History: He was raised by priests from a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his painting dream.
Motivation: He is compelled to act according to his religious beliefs; and to share knowledge with the world
Ideals: Artistic, Logical. Bonds: Attractive, Religious, Mentor. Occupation: Painter
Voice: Strong lisp
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Evil (CR 13)
Armor Class 12
Hit Points 126 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 20 (+5) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 16
Languages Common, Auran
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
Possessions: 4000 gp. Violet garnet (1600 gp). Bloodstone (80 gp). Hematite (8 gp). Blue star sapphire (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Igden Beren, Male Gnome [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He is well dressed, but even with his fine clothing he looks run-down, marred by sweets. His hair is long and red with streaks of auburn, and is pulled back with small white clips. His beard is auburn, braided, and well cared for. His face is covered beneath a completely black helmet.
Personality: He is business-like. He takes instructions and follows them to the letter. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: Igden was born the youngest of three triplets. His first spouse was a Locksmith, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a barrister and was forced into it by his family
Ideals: Professionalism, Artistic. Flaws: Ugly. Bonds: Family. Occupation: Barrister
Voice: Gruff and masculine
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 10)
Armor Class 13
Hit Points 105 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 21 (+5) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
Possessions: 1300 gp. Fire opal pendant on a fine gold chain (1500 gp). Solid gold idol (800 gp). Embroidered and bejeweled glove (2000 gp). Jeweled anklet (2000 gp).
Fax Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears black leather gloves, a black jacket, and tight pants, and carries shortbows. His crest is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a habit of throwing himself into exceedingly dangerous situations.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Ideals: Fighting, Gifted. Flaws: Impulsive. Bonds: Attractive, Adventurer. Occupation: Roofer
Voice: Jittery and nervous
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 8)
Armor Class 10
Hit Points 57 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: 800 gp. Rose (50 gp). Coral (140 gp). Iolite (50 gp). Emerald (700 gp).
Ozyman Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He has moderate length white hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His job bores him to no end. He has decided to make it more interesting.
History: He was born blind and as such lacked many opportunities for work. Ozyman liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now travels the world, in search of power and loot.
Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help
Flaws: Ugly, Disease. Bonds: Adventurer, Criminal record, Nature. Occupation: Servant
Voice: Gruff and masculine
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 29 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +3
Possessions: 5000 sp.
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Their contribution stands as a beacon of hope for all adventurers!