Kyle Mundy, Male Half-Elf [Permalink]
Personal [hide]
Description: He is typically in his Priest uniform. He carries with him a set of swords on his belt, each one with a sapphire on the hilt. His top hat is riddled with cuts and holes. His fierce amber eyes like to dwell on things.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born the only child of a wealthy merchant. His childhood dream was to be a Gardener, but he was a colossal failure. He now owns his own business.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Fighting, Entrepeneur. Flaws: Ugly, Secretive. Bonds: Job. Occupation: Priest
Voice: Pronounces O like U
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 50 gp. Rose (20 gp). Jade (80 gp).
Beast Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing a perfectly clean shirt and pair of pants. His lavender fur is thinning but still full. His amber unseeing eyes seem to look past you.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: The child of a Slave Trader, who enjoyed hunting, Beast was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to work out more often.
Ideals: Athletic, Joker. Flaws: Disease. Bonds: Attractive, Religious, Nature. Occupation: Stableman
Voice: Breathy voice
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 500 sp.
Manfred Gladstone, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blonde hair, when down, is lengthy. His ears are large.
Personality: He is calm most of the time but flees social interaction. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Manfred hails from a village terrorized by goblins. In his 16th year, his parents were killed by a goblins raid, leaving Manfred alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Manfred was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: He wants revenge against goblins; and a deep hatred of goblins
Ideals: Entrepeneur. Flaws: Ugly, Shy, Forgetful. Bonds: Enemies. Occupation: Body Guard
Voice: Uses sign language
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 2000 sp. 1 Minor magic item.
Nadarr Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears tight fitting clothing which further accentuates his frame. His red crest has been sun bleached extensively. His red eyes peer out from beneath his top pastel hat.
Personality: He is witty, but his monotone delivery comes off as unnerving He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: His parents moved while he was still in utero so he is the first generation to be born here. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Nadarr never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Wants to have a good time and be beloved.
Ideals: Joker, Optimist. Flaws: Racist. Bonds: Attractive, In love, Immigrant. Occupation: Navigator
Voice: Shortens vowels
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 19)
Armor Class 12
Hit Points 126 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 14 (+2) | 17 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Terran, Ignan, Auran
Attacks Melee +10 / 5d8+4, Ranged +8 / 5d8+2, Grapple +4
Possessions: 2700 pp. Pink pearl (110 gp). Rose (60 gp). Star rose quartz (60 gp). Iolite (60 gp). Tourmaline (110 gp). Alexandrite (700 gp). Zircon (60 gp). Deep blue spinel (700 gp). Chrysoprase (60 gp). Blue quartz (5 gp). Sardonyx (60 gp). Fire opal (900 gp). Star rose quartz (60 gp). Jacinth (7000 gp). Chalcedony (60 gp). Sard (60 gp). Citrine (60 gp). Coral (110 gp). Carnelian (60 gp). Black star sapphire (900 gp). Brown-green garnet (110 gp). Hematite (5 gp). Deep green spinel (110 gp). Lapis lazuli (5 gp). Bloodstone (60 gp). Peridot (60 gp). Iolite (60 gp). Black pearl (700 gp). Iolite (60 gp). Bloodstone (60 gp). Rock crystal (60 gp). Deep green spinel (110 gp). Tiger eye turquoise (5 gp). Silver pearl (110 gp). Brown-green garnet (110 gp). Brown-green garnet (110 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
