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NPC Generator

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Advanced [show]


Chad Runghold, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He usually wears his black robe and has his ceremonial dagger always slung over his shoulder. He wears a Stetson hat to hide his balding. His ears are large.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He got into the Slave Trader business at a young age. A few years later when the north was not economically sound they moved to his current location. He has drifted from career to career and currently works as a Slave Trader.

Motivation: To be a Carpenter again; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Job, Immigrant. Occupation: Slave Trader

Voice: Old Prospector

Attributes [hide]

Chad Runghold, Male Half-Elf Bard 5
Medium (4'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)14 (+2) 11 (+0)18 (+4)
Skills History +5, Insight +3
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Aquan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 6000 sp.


Social Check DCs


Gimurt Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is generally shirtless and showing off his tattooed chest. He wears his chestnut hair up. He tend to wears goggles to shield his eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Gimurt was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Soapmaker work with an outfit from a few towns over. Soapmaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is untrained/undisciplined, which makes him dangerous.

Motivation: Sabotage a competitor; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Impulsive, Insane. Bonds: Job, Adventurer. Occupation: Soapmaker

Voice: Old Prospector

Attributes [hide]

Gimurt Goldfinder, Male Dwarf Druid 10
Medium (4'3") Dwarf, Lawful Evil (CR 10)
Armor Class 10
Hit Points 69 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)12 (+1) 12 (+1)11 (+0)
Skills Acrobatics +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 900 gp. Rock crystal (70 gp). 1 Minor magic item.


Social Check DCs


Zûmug Marlee, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he typically wears black cloth garments or leather armor. He has a small bristly mustache and wavy chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A deeply religious man he believes everything happens for a reason. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised by priests from a young age. Zûmug liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is untrained/undisciplined, which makes him dangerous.

Motivation: To prove his worth to the world; and he has a rivalry with the church that dominates his actions

Flaws: Insane, Impulsive. Bonds: Religious, Mentor, Nature. Occupation: Fisher

Voice: Scottish accent

Attributes [hide]

Zûmug Marlee, Male Half-Orc Wizard 7
Medium (5'1") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 18 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)10 (+0) 11 (+0)14 (+2)
Skills Investigation +3, Survival +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 1200 gp. Deep blue spinel (1200 gp). Iolite (80 gp). Azurite (4 gp). Black pearl (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reirak Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, and carries daggers. His chestnut hair is still thick. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Reirak was raised in a hard working conservative environment. In his youth he was a Sage, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise his children well; and to unite with his sister

Ideals: Fighting. Flaws: Ugly, PTSD. Bonds: Family, Job. Occupation: Navigator

Voice: Uses sign language

Attributes [hide]

Reirak Rubyeye, Male Dwarf Warrior 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Nature +4, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Halfling
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 240 gp.


Social Check DCs

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