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NPC Generator

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Advanced [show]


Fallond Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 3'11", this man wears professional attire. His black hair is cut jaggedly and amateurishly. His eyes are brown and he is always smoking a pipe.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born blind and as such lacked many opportunities for work. When Fallond reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Since then, he has sought to make the best of life.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Slave, Military. Occupation: Body Guard

Voice: Pirate accent

Attributes [hide]

Fallond Steelfist, Male Dwarf Adept 1
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)12 (+1) 14 (+2)11 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1000 cp. Freshwater pearl (14 gp).


Social Check DCs


Himo Withrethin, Male Elf [Permalink]

Personal [hide]

Description: This southern man wears a brown vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his brown boots flare out at the collars. His clothes are grease stained in places. His golden hair is thinning but still full. His ears are large.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. As long as the job gets done he does not care how it got done.

History: The child of southern immigrants he idolized his mother. In his 10th year, his parents were killed by a brigands raid, leaving Himo alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Immigrant, Enemies. Occupation: Mercenary

Voice: Cold and demanding tone

Attributes [hide]

Himo Withrethin, Male Elf Commoner 3
Medium (4'11") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)10 (+0) 16 (+3)10 (+0)
Skills Medicine +5, Nature +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 800 sp.


Social Check DCs


Qemuel Allure, Male Tiefling [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He usually wears his white robe and has his hand crossbow always slung over his shoulder. He keeps his red hair in a flapper bob. His eyes are gold and catlike.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He also has developed a complete distrust of the Blacksmith profession.

History: Born to a poor family in the city he treasured whatever gifts he got. After coming to the age of reason, Qemuel took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Since then, he has sought to make the best of life.

Motivation: Sabotage a competitor; and to be a blacksmith again

Ideals: Optimist, Gifted. Bonds: Attractive, Job, Poor. Occupation: Beggar

Voice: Timid voice

Attributes [hide]

Qemuel Allure, Male Tiefling Aristocrat 16
Medium (5'0") Tiefling, Neutral Good (CR 16)
Armor Class 14
Hit Points 53 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 11 (+0)13 (+1) 13 (+1)15 (+2)
Skills Persuasion +7, Survival +6
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4

Possessions: 1100 pp. Onyx (70 gp). White opal (1000 gp). Silver pearl (50 gp). Star ruby (1000 gp). Aquamarine (200 gp). Jade (50 gp). Deep blue spinel (200 gp). Obsidian (4 gp). Tiger eye turquoise (4 gp). Aquamarine (200 gp).


Social Check DCs


Rangrim Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who is wearing a long, black, dusty cloak, he is not a threatening figure. His brown hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Eccentric and domineering, Rangrim will drive conversation. He is afraid of women and trembles around them

History: He was born the only child of a wealthy merchant. Through the years after Rangrim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Rangrim's mother didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Retire the richest man in the north; and he has money and likes to spend it

Ideals: Extrovert, Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Rich. Occupation: Marshal

Voice: Speaks fast with a slight lisp

Attributes [hide]

Rangrim Rubyeye, Male Dwarf Bard 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)10 (+0) 14 (+2)9 (-1)
Skills Athletics +3, Investigation +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp. Silver comb with moonstones (100 gp). 1 Masterwork Common Melee.


Social Check DCs

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