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Advanced [show]


Watson Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes are passionate and lively.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Watson fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep; and wants to have a good time and be beloved

Ideals: Fighting, Athletic, Optimist. Flaws: Forgetful, Disease, Insomniac. Occupation: Stableman

Voice: Hollow voice

Attributes [hide]

Watson Goldfound, Male Halfling Wizard 6
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 13 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)9 (-1) 14 (+2)13 (+1)
Skills Deception +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merihim Secret, Male Tiefling [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries a battered sai and tarnished glaive as well. He has done his best to style his dark red hair to look like a famous performer. His eyes are likewise white. His teeth are yellowed and unaligned.

Personality: He never swears and excessively uses polite adverbs when speaking. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: When he was but 7 years old his parents immigrated from the east. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Poor, Immigrant, Religious. Occupation: Healer

Voice: Sensual and smooth

Attributes [hide]

Merihim Secret, Male Tiefling Ranger 8
Medium (5'1") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 67 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 17 (+3)19 (+4) 15 (+2)12 (+1)
Skills Nature +7, Religion +7
Senses Passive Perception 12
Languages Common, Ignan, Undercommon, Gnome, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 110 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jak Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He dresses in collared shirts and wears a proper scarf over his head, marred by teas. He wears his hair in dreadlocks. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irascible and easily irritated. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born into a rich family. Like his mother and his sister before him, after school he went straight into learning to become a Bricklayer. He has drifted from career to career and currently works as a Bricklayer.

Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Bricklayer

Voice: Old Prospector

Attributes [hide]

Jak Jamjar, Male Halfling Bard 16
Small (3'2") Halfling, Chaotic Neutral (CR 16)
Armor Class 13
Hit Points 63 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)16 (+3) 12 (+1)17 (+3)
Skills Deception +8, History +8
Senses Passive Perception 11
Languages Common, Halfling, Terran, Sylvan, Auran
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164443320

Possessions: An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). Old masterpiece painting (1800 gp). Silver chalice with lapis lazuli gems (140 gp). Brass mug with jade inlays (400 gp). A delicate silver chain set with a tourmaline (100 gp). Gold and topaz bottle stopper cork (500 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). Brass mug with jade inlays (400 gp). Silver comb with moonstones (700 gp). Brass mug with jade inlays (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Large well-done wool tapestry (400 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Gold and topaz bottle stopper cork (500 gp). Large well-done wool tapestry (400 gp). Jeweled anklet (3000 gp). A small bag of saffron. (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Theobald Dumph, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears professional attire. His red hair is cut jaggedly and amateurishly. His eyes are likewise green.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a poor family in the city he treasured whatever gifts he got. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his brother; and his relatives are trying to arrange a marriage

Ideals: Athletic. Bonds: Attractive, Family, Poor, Nature. Occupation: Glassblower

Voice: Deep voice with rolling R's

Attributes [hide]

Theobald Dumph, Male Human Rogue 2
Medium (5'7") Human, Chaotic Good (CR 2)
Armor Class 11
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)12 (+1) 10 (+0)13 (+1)
Skills Arcana +3, Insight +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 300 gp. Eyepatch with mock eye of sapphire and moonstone (600 gp). Silver chalice with lapis lazuli gems (160 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp).


Social Check DCs

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