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NPC Generator

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Advanced [show]


Pikar Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in a clean blue cloak covering his clean studded leather. He wears a feathered hat to cover his moderate length blonde hair. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Eccentric and domineering, Pikar will drive conversation. He is obsessed with his god.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Extrovert, Gifted. Flaws: Ugly, Insane. Bonds: Religious. Occupation: Banker

Voice: Booming voice

Attributes [hide]

Pikar Wildcloak, Male Halfling Fighter 6
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 61 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)10 (+0) 16 (+3)10 (+0)
Skills Athletics +4, Religion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fibblestib Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fitting clothing which further accentuates his frame. His black hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is lazy, self-centered, vain, and jealous.

History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Blacksmith. He's also a talented Dilettante, but doesn't like to broadcast it.

Motivation: He is greedy; and further expansion of business

Ideals: Persistence. Flaws: Selfish. Bonds: Attractive, Rich, Job. Occupation: Blacksmith

Voice: Speaks fast with a slight lisp

Attributes [hide]

Fibblestib Sympony, Male Gnome Commoner 3
Small (3'3") Gnome, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)11 (+0) 17 (+3)15 (+2)
Skills Arcana +2, Performance +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Art Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he is wearing a perfectly clean shirt and pair of pants. He wears a feathered hat to cover his moderate length brown fur. His half smiles and green eyes are beguiling and draw you in.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He misses his home and complains about the freezing weather, even in summer.

History: Sold as a small child to a slaver, Art was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. He has worked as a Mason like his mother before him.

Motivation: He wants to meet his childhood hero; and expand his business

Bonds: Attractive, Poor, Job, Immigrant, Mentor, Adventurer. Occupation: Mason

Voice: Soothing and warm

Attributes [hide]

Art Plume, Male Tabaxi Cleric 3
Medium (6'9") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)13 (+1) 13 (+1)14 (+2)
Skills Arcana +3, Performance +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 900 sp.


Social Check DCs


Frug Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He wears tattered old clothes, and he perpetually has his dagger ready. His hair is long and golden with streaks of black, and is pulled back with small black clips. His beard is black, braided, and well cared for. His eyes are likewise violet.

Personality: He has always had a great fascination with Gnomish culture. He always tries to repair and not replace. It was this mentality that drove him into the Layabout business.

History: Born in a small village he learned the ways of the warrior from his mother. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting, Persistence. Flaws: Ugly, Racist. Bonds: Adventurer. Occupation: Layabout

Voice: Low rumbling, strings words together

Attributes [hide]

Frug Murnig, Male Gnome Aristocrat 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)15 (+2) 11 (+0)11 (+0)
Skills Acrobatics +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnome, Auran, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: Silver pearl (120 gp). 1 Good lock. 1 Masterwork Thieves’ tools. 1 Healer’s kit. 1 Disguise kit.


Social Check DCs

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