Howard Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: This man stands a little under 2'11" and is a bit bulky. He is very muscular particularly in the legs. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His black hair is drawn into a tight pony tail with a skull scrunchie. His eyes, though not visible through his cowl, are gray.
Personality: He is almost excessively polite to everyone, even when angry. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was always a brilliant, if unscrupulous mind. Like his mother and his brother before him, after school he went straight into learning to become a Shepherd. He has worked as a Shepherd like his mother before him.
Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult.
Ideals: Logical. Flaws: Ugly, Shy, Insane. Bonds: Job. Occupation: Shepherd
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 38 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 500 gp. Golden yellow topaz (1600 gp). Violet garnet (1600 gp). Rhodochrosite (8 gp).
Senteq Pingun, Male Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He keeps his chestnut hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He got into the Healer business at a young age. His childhood dream was to be a Detective, but he was a colossal failure. He then took over the family business and is one of the better Healer for hire.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Logical. Flaws: Ugly, Insane, Sensitive. Bonds: Job. Occupation: Healer
Voice: Posh accent
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 14 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Elven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +4
Possessions: 80 pp.
Lewis Arnuanna, Male Half-Elf [Permalink]
Personal [hide]
Description: This malnourished man wears many layers of old clothing at all times. His white hair is matted, messy, and big. He has hazel eyes and a grey hat with a black feather.
Personality: He loves telling others what to do and how they should feel about things. He has a minor phobia of water and hates getting wet.
History: He was born to a criminal king-pin and mafia family Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He was granted arcane powers by his dying sister.
Motivation: He has decided he is irredeemable; and he is terrified, and will act out of fear
Ideals: Opinionated, Gifted. Flaws: Ugly, Fearful. Bonds: Poor, Criminal record. Occupation: Hunter
Voice: Slow speaker
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. 1 Magnifying glass.
Cask Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears an entirely green suit with tan socks and a vest with buckled shoes. He keeps his long lavender fur kept up in a rat tail. This amber eyed westerner is not easily forgotten.
Personality: Cask is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born in a small plains village. There was a wharf not far from home where he often wandered off to fish. He has achieved small success as a Barber.
Motivation: Wants to open a new tavern; and wants to have a good time and be beloved
Ideals: Extrovert, Optimist. Bonds: Criminal record, Nature, Job. Occupation: Barber
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'9") Tabaxi, True Neutral (CR 11)
Armor Class 13
Hit Points 90 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Dwarven
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
Possessions: Gold dragon comb with red garnet eye (700 gp). Sapphire pendant on gold chain (2100 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). Solid gold idol (500 gp).
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Their contribution stands as a beacon of hope for all adventurers!
