Gormogord Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears baggy grey pantaloons and a black scarf, and is pretty ugly. He has a blonde handlebar mustache and slicked back blonde hair. His fierce blue eyes like to dwell on things.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gormogord is combative with any and all who dare try his patience in the slightest.
History: He was born blind and as such lacked many opportunities for work. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Ideals: Justice. Flaws: Ugly, Shy, Disease. Bonds: Rich. Occupation: Navigator
Voice: Smoker's lung
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Giant
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 8 Acid flasks.
Morkral Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is well dressed, constantly wearing a blue suit, violet shirt, and white tie. His chestnut hair is knotted and matted. His gray eyes dart from person to person to random spaces in the air.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. As long as the job gets done he does not care how it got done.
History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Morkral took refuge in the old dungeon and found the beat up shield and armor he uses now. He used his abilities to trick people and travel the world for free.
Motivation: Marry his sister to traveling adventurers; and many dire rats want him driven away
Ideals: Professionalism. Bonds: Enemies, Nature, Criminal record, Family. Occupation: Painter
Voice: pre-pubescent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 89 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
Possessions: 3000 gp. Iolite (30 gp). Alexandrite (1600 gp). Golden yellow topaz (1600 gp). Aquamarine (1600 gp). Hematite (4 gp).
Ahvain Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: This man is very fat, and wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. With a patchy auburn beard and wild auburn hair. He has gleaming, smiling amber eyes.
Personality: Aggressive, abrasive, and angry, Ahvain embodies much of what other species detest in the Elves. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born several months after his father was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Ahvain and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he desires power and/or immortality
Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Military. Occupation: Stylist
Voice: Australian accent
Attributes [hide]
Medium (4'11") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 10 (+0) | 16 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Abyssal, Draconic
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +5
Possessions: 200 gp. 3 Smokesticks. 3 Smokesticks. 1 Tanglefoot bags.
Torz Fidget, Male Half-Orc [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a dagger on it. He is bald on top and has large chestnut tufts of hair around his ears. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Torz speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: Born in the south his family was never financially stable. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Healer for the past few years.
Motivation: Nothing but the best is good enough for him; and to be a laborer again
Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Poor, Job. Occupation: Healer
Voice: Speaks in third person
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Good (CR 11)
Armor Class 9
Hit Points 51 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 290 pp. Tiger eye turquoise (16 gp). Moonstone (40 gp). Golden yellow topaz (1400 gp). Star rose quartz (40 gp). Deep green spinel (110 gp). Zircon (40 gp). Blue quartz (16 gp). Onyx (40 gp). Moss agate (16 gp).
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Their contribution stands as a beacon of hope for all adventurers!
