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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Mormo Vigil, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears yellow painted combat armor at almost all times. His hair is short and dark red. His white eyes peer out from beneath his broad yellow hat.

Personality: Confrontational and typically high on some drug or another. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: The child of northern immigrants he idolized his mother. His parents enrolled him in a Wizard school at a young age so that he could practice his martial talents. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Gifted. Flaws: Addict. Bonds: Adventurer, Immigrant. Occupation: Dyer

Voice: Smooth and feminine

Attributes [hide]

Mormo Vigil, Male Tiefling Wizard 5
Medium (5'6") Tiefling, Neutral Good (CR 5)
Armor Class 11
Hit Points 30 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)10 (+0) 15 (+2)18 (+4)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 800 gp.


Social Check DCs


Gilthur Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. He wears his brown hair down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is an amazing painter.

History: Born to a Banker, his father struggled to pay the bills. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Disease, Insane, PTSD. Bonds: Poor. Occupation: Miller

Voice: Uses sign language

Attributes [hide]

Gilthur Hammerstone, Male Dwarf Expert 7
Medium (3'11") Dwarf, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 50 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)16 (+3) 13 (+1)6 (-2)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Celestial, Elven
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Orsik Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a brown tunic with violet highlights, and long red pants that bunch up around his shoes. He wears a Stetson hat to cover his moderate length white hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aggressive, abrasive, and angry, Orsik embodies much of what other species detest in the Dwarves. He would rather hide behind his crafts than deal with other people.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Orsik was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Orsik's mother didn't care for him much, and the feeling was mutual. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC; and doesn't want to be a sailor and was forced into it by his family

Ideals: Artistic, Gifted. Flaws: Insane, Antagonistic, Shy. Bonds: Attractive. Occupation: Sailor

Voice: Speaks in third person

Attributes [hide]

Orsik Rubyeye, Male Dwarf Bard 1
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)13 (+1) 14 (+2)12 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 1000 cp. Silver comb with moonstones (200 gp).


Social Check DCs


Fenriz Wit, Male Tiefling [Permalink]

Personal [hide]

Description: A 6'5" western man, he prefers to wear black pants and tee shirts. He has dark red hair. His skin is flawless and his red eyes scan people very quickly.

Personality: He speaks before he thinks and is too direct. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born the only child of a wealthy merchant. Like his father and his brother before him, after school he went straight into learning to become a Shoemaker. He became a Shoemaker soon after.

Motivation: Sabotage a competitor.

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Family, Job. Occupation: Shoemaker

Voice: Speaks with squeezed throat

Attributes [hide]

Fenriz Wit, Male Tiefling Aristocrat 8
Medium (6'5") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 62 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)14 (+2) 11 (+0)18 (+4)
Skills History +5, Persuasion +7
Senses Passive Perception 10
Languages Common, Abyssal, Aquan
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 900 gp. Freshwater pearl (11 gp). Zircon (80 gp). Golden yellow topaz (900 gp).


Social Check DCs

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