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NPC Generator

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Advanced [show]


Himo Kitchur, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a yellow armored body suit, with a simple tan line shooting up and back down. His black hair is kept up in a ponytail inside a small hat. He wears crescent spectacles with a black brim.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Himo enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: When he was but 6 years old his parents immigrated from the south. A gifted student he started as a Performer, but he got bored and became a Assassin. He inherited the family business which he has now maintained for 5 years.

Motivation: To be a Performer again; and further expansion of business

Ideals: Passionate. Flaws: Hedonist. Bonds: Immigrant, Job. Occupation: Assassin

Voice: Uses sign language

Attributes [hide]

Himo Kitchur, Male Half-Elf Ranger 5
Medium (5'6") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)12 (+1) 15 (+2)15 (+2)
Skills Insight +5, Performance +5
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Fiery yellow corundum (1400 gp). Chrysoprase (40 gp). Freshwater pearl (5 gp). Deep blue spinel (1600 gp). 1 Minor magic item.


Social Check DCs


Aramil Beitz, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears baggy green pantaloons and a white scarf. He is bristling with hidden weapons, mostly greatswords and bastard swords. He has no hair. He has green eyes.

Personality: A deeply religious man he believes everything happens for a reason. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born to a pair of adventurers, Aramil grew up listening to his father's many stories. He found a children's book about a Half-Elf Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Money/treasure; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Ugly. Bonds: Criminal record, Religious, Rich, Adventurer. Occupation: Dilettante

Voice: Breathy voice

Attributes [hide]

Aramil Beitz, Male Half-Elf Aristocrat 2
Medium (5'2") Half-Elf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)14 (+2) 15 (+2)14 (+2)
Skills Performance +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Halfling
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs


Gerald Blumenthal, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a well pressed and immaculate suit (or dress). His brown hair and beard is wavy and long. He has gray eyes and a brown hat with a green feather.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barber arts, while his father instructed him in etiquette, music and courtly manner. A gifted student he started as a Barkeep, but he got bored and became a Barber. He became a Barber soon after.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Shy. Bonds: Criminal record, Rich, Job. Occupation: Barber

Voice: Boston accent

Attributes [hide]

Gerald Blumenthal, Male Half-Elf Warrior 12
Medium (5'5") Half-Elf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 76 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)15 (+2) 14 (+2)13 (+1)
Skills History +6, Religion +6
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Giant
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 300 pp. Silver comb with moonstones (100 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). A roughly beaten golden orb (170 gp). Embroidered and bejeweled glove (4000 gp). Old masterpiece painting (2400 gp).


Social Check DCs


Erias Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries a battered sai and tarnished longsword as well. He has done his best to style his auburn hair to look like a famous performer. His skin is flawless and his green eyes scan people very quickly.

Personality: He is fixated on the number 4. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He comes from a rich eastern family. Over the years he perfected his riding and shooting skills. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Fighting. Flaws: Insane. Bonds: Rich, Attractive, Nature. Occupation: Painter

Voice: Ums and uhs a lot

Attributes [hide]

Erias Morigak, Male Dwarf Ranger 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)11 (+0) 15 (+2)13 (+1)
Skills Investigation +2, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 4 Smokesticks.


Social Check DCs

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