Trym Sherwood, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He wears tight fighting clothing, which leaves very little to the imagination, and his gloved hand is found clutching a spear. His chestnut hair is slicked back into a classic pompadour. He has gleaming, smiling blue eyes.
Personality: This man loves singing and to teach people singing more than just about anything. He is a ruthless business man, a trait he acquired from his father.
History: Trym was raised in a hard working conservative environment. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He inherited the family business which he has now maintained for 7 years.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Fighting, Artistic, Entrepeneur. Flaws: Fearful. Bonds: Job. Occupation: Masseuse
Voice: Italian accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 70 gp. Golden pearl (140 gp).
Dondon Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a blue shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He wears a colorful flower in his golden hair. His eyes are likewise violet. His teeth are white and perfect.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a ruthless business man, a trait he acquired from his father.
History: Dondon was born with his father's beautiful face. His father was very strict, and drilled into him lessons on being the perfect gentleman. Some 3 years later his spouse died after the birth of his son. Heartbroken, Dondon never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: Doesn't want to be a Fortune-teller and was forced into it by his family.
Ideals: Entrepeneur, Impeccable. Bonds: Attractive, Family, In love. Occupation: Fortune-teller
Voice: Soft and mumbly
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 7)
Armor Class 14
Hit Points 36 (7d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Halfling, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 200 gp. Violet garnet (1400 gp). Aquamarine (1400 gp). Alexandrite (1400 gp). 1 Minor magic item.
Ugarth Astley, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortspear, but if one is not available he will default to his warhammer. With bright golden hair and a scraggly beard. He wears crescent spectacles with a black brim.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He enjoys reading and quiet.
History: Born to a poor family in the city he treasured whatever gifts he got. He dropped out of school before completing his studies. Since then, he has sought to make the best of life.
Motivation: Wants to work out more often.
Ideals: Athletic, Optimist, Logical. Bonds: Poor. Occupation: Herbalist
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 36 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Astar Cheer, Male Tiefling [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat. His long purple hair is drawn into a two foot long braid. He wears an eyepatch.
Personality: He speaks before he thinks and is too direct. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in the north to a Unemployed, Astar learned a great deal about his mother's area of expertise. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has set out to sabotage the competition.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and many goblins want him driven away
Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Job, Enemies. Occupation: Unemployed
Voice: Jittery and nervous
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 55 (9d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 13 (+1) | 19 (+4) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Terran, Gnome, Sylvan, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1400 gp. Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp).
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Their contribution stands as a beacon of hope for all adventurers!


