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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Roger Harlow, Male Human [Permalink]

Personal [hide]

Description: He sports blue clothing, slightly heavier than average wear. His feathered hat is riddled with cuts and holes. His eyes are likewise gray.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He plays an instrument quite well.

History: He was raised in a mountains tribe. A gifted student he started as a Sculptor, but he got bored and became a Ruler. He now owns his own business.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Nature, Job. Occupation: Ruler

Voice: Draws out vowels

Attributes [hide]

Roger Harlow, Male Human Adept 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)14 (+2) 12 (+1)13 (+1)
Skills Deception +3
Senses Passive Perception 11
Languages Common, Draconic, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 800 sp.


Social Check DCs


Morgran Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears rags and sports a simple walking cane. He has wavy silver hair. His hazel eyes are passionate and lively.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Gifted from a young age, Morgran studied abroad. When Morgran reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist, Gifted. Flaws: Ugly, Shy. Bonds: Poor, Military. Occupation: Shipwright

Voice: Shortens vowels

Attributes [hide]

Morgran Torunn, Male Dwarf Adept 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)11 (+0) 13 (+1)9 (-1)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 5000 cp. 1 Half-Plate.


Social Check DCs


Bertram Tatum, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears dark leathers with embroidery. His chestnut hair is braided into rings. His eyes are likewise green.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now travels the world, in search of power and loot.

Motivation: To get a good night's sleep; and he desires power and/or immortality

Ideals: Gifted. Flaws: Antagonistic, Insomniac. Bonds: Adventurer, Military. Occupation: Assassin

Voice: Nasally tone

Attributes [hide]

Bertram Tatum, Male Human Fighter 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 16 (+3)13 (+1) 15 (+2)15 (+2)
Skills Deception +4, Religion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 gp. 1 Chain shirt.


Social Check DCs


Glim Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'4" and is wearing a long, tan cloak. His black hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.

Personality: Aggressive, abrasive, and angry, Glim embodies much of what other species detest in the Gnomes. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A powerful slaver made him what he is. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has worked as a Merchant like his mother before him.

Motivation: His relatives are trying to arrange a marriage; and further expansion of business

Flaws: Antagonistic. Bonds: Mentor, Job, Family. Occupation: Merchant

Voice: Posh accent

Attributes [hide]

Glim Gobblefirn, Male Gnome Paladin 3
Small (3'4") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)18 (+4) 15 (+2)16 (+3)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Orc, Elven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs

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