Cressel Sly, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a lot of dark rich colors, with gold accents. His hair is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC; and to share knowledge with the world
Ideals: Logical. Flaws: Emotional, Disease, Antagonistic. Bonds: Attractive. Occupation: Detective
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'1") Tiefling, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 39 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 18 (+4) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Goblin, Orc, Celestial, Giant
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 400 pp. Aquamarine (1100 gp). Smoky quartz (80 gp). Coral (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cressel Cacophony, Male Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he dresses in collared shirts and wears a proper scarf over his head. His brown hair is greasy and uncared for. He wears large thick round spectacles.
Personality: Eccentric and domineering, Cressel will drive conversation. He is an amazing painter.
History: Born in the north to a Sellsword, Cressel learned a great deal about his mother's area of expertise. After coming to the age of reason, Cressel took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He inherited the family business which he has now maintained for 13 years.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Sellsword
Voice: Slurs words
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 38 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 17 (+3) | 15 (+2) | 17 (+3) | 20 (+5) |
Senses Passive Perception 13
Languages Common, Druidic, Halfling
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 600 gp. White pearl (160 gp).
Rhogar Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a white feathered hat and white clothes. His bronze crest is heavily combed to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a ruthless business man, a trait he acquired from his father.
History: He was born several months after his father was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been a successful dealer in antiques buying low and selling high.
Motivation: To get a good night's sleep; and nothing but the best is good enough for him
Ideals: Athletic, Impeccable, Entrepeneur, Fighting. Flaws: Insomniac. Bonds: Military. Occupation: Masseuse
Voice: Scottish accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 52 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 13 (+1) | 12 (+1) | 14 (+2) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Auran, Orc
Attacks Melee +8 / 3d4+5, Ranged +4 / 3d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 2000 gp. Moonstone (20 gp). Aquamarine (500 gp). Aquamarine (500 gp). Lapis lazuli (11 gp). Smoky quartz (20 gp). Amber (140 gp). Red-brown spinel (140 gp). Golden yellow topaz (500 gp). 1 Minor magic item. 1 Minor magic item.
Thamior Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'9" and dresses like a well dressed Bounty Hunter does. He keeps his long silver hair kept up in a rat tail. His half smiles and violet eyes are beguiling and draw you in.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He also has developed a complete distrust of the Sage profession.
History: A powerful necromancer made him what he is. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult; and he'd like to take his coworkers down a peg
Flaws: PTSD. Bonds: Job, Attractive, Nature, Mentor. Occupation: Bounty Hunter
Voice: Draws out vowels
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 700 sp.
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Their contribution stands as a beacon of hope for all adventurers!
