Radomir Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 2'11" when asserting himself. He has dyed his greying white hair a little too much giving a sharp white color. He tend to wears goggles to shield his eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is an amazing painter.
History: A powerful wizard made him what he is. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Radomir took refuge in the ruined castle and found the beat up spear and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Further expansion of business; and to unite with his sister
Ideals: Disciplined, Gifted. Bonds: Attractive, Mentor, Nature. Occupation: Bricklayer
Voice: Low and grunting
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 5)
Armor Class 16
Hit Points 28 (5d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 20 (+5) | 13 (+1) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +4 / 2d4+1, Ranged +8 / 2d4+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Purson Art, Male Tiefling [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He carries a battered halberd and tarnished scimitar as well. His brown hair is matted, messy, and big. His silver eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Aggressive, abrasive, and angry, Purson embodies much of what other species detest in the Tieflings. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting, Professionalism. Flaws: Ugly, Antagonistic. Occupation: Brewer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Terran, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. 1 Masterwork studded leather.
Bidreked Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears a fancy violet suit. He has wavy black crest. His otherwise smooth face is marked with small tiny scars.
Personality: He has a massive crush on the younger sibling of the Marshal who has hired him part-time. He is a ruthless business man, a trait he acquired from his father.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gifted student he started as a Glassblower, but he got bored and became a Marshal. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and he's attracted to the pc
Ideals: Entrepeneur, Gifted. Bonds: Attractive, Has a crush, Job. Occupation: Marshal
Voice: Hollow voice
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 51 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 16 (+3) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
Possessions: Bloodstone (80 gp). Red-brown spinel (70 gp). Aquamarine (1300 gp). Fiery yellow corundum (1000 gp). Chrysoprase (80 gp). Freshwater pearl (7 gp). Freshwater pearl (7 gp). Zircon (80 gp). 1 Minor magic item. 1 Minor magic item.
Thamior Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He carries with him a set of glaives on his belt, each one with a sapphire on the hilt. His hair is greying and his face has many wrinkles. His eyes are a pleasant violet.
Personality: Eccentric and domineering, Thamior will drive conversation. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Sold as a small child to a slaver, Thamior was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.
Motivation: He doesn't get along with people that don't share his tastes; and he is greedy
Ideals: Fighting, Extrovert, Joker, Impeccable. Bonds: Mentor, Rich. Occupation: Carpenter
Voice: Sensual and smooth
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 13)
Armor Class 11
Hit Points 99 (13d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Giant
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 |
Possessions: 3000 gp. Onyx (40 gp). Chalcedony (40 gp). Banded agate (12 gp). Malachite (12 gp). Tiger eye turquoise (12 gp). Lapis lazuli (12 gp).
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Their contribution stands as a beacon of hope for all adventurers!

