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NPC Generator

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Advanced [show]


Feldûsh Wheatley, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He sports violet clothing, slightly heavier than average wear. His hair is short and red. He wears crescent spectacles with a black brim.

Personality: His tongue was cut out and he uses sign language. He is used to getting what he wants. In part because he is a meticulous planner.

History: Feldûsh was raised in a hard working conservative environment. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Tanner job and began his own company from there.

Motivation: Nothing but the best is good enough for him; and expand his business

Ideals: Professionalism, Impeccable. Flaws: Disease. Bonds: Job, Attractive. Occupation: Tanner

Voice: Pirate accent

Attributes [hide]

Feldûsh Wheatley, Male Half-Orc Warlock 3
Medium (6'1") Half-Orc, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)11 (+0) 14 (+2)13 (+1)
Skills Medicine +4, Performance +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 2300 sp.


Social Check DCs


Gerbo Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He dresses well, wearing pastel shirts, loose pants, and blazers most of the time. His skin is fair and his fingers are delicate and long. His chestnut hair is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He hates Gnomes with a passion. As such he is filled with self loathing. Flattery will make him almost putty in your hands.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has achieved small success as a Spice Merchant.

Motivation: A strong sense of loyalty to Gnomish people.

Flaws: Racist, Selfish. Bonds: Attractive, Religious, Mentor. Occupation: Spice Merchant

Voice: French accent

Attributes [hide]

Gerbo Ironhide, Male Gnome Rogue 6
Small (3'2") Gnome, Lawful Good (CR 6)
Armor Class 14
Hit Points 29 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)8 (-1) 14 (+2)13 (+1)
Skills Arcana +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Robert Darlington, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this western man wears suspenders and yellow workpants. His shirt is brown, and he wears a heavy yellow leather apron most of the time. He sports a flattop hair cut. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is used to getting what he wants. In part because he is a meticulous planner.

History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Adventurer. He got away from his former life and has fallen to alcoholism.

Motivation: He wants nothing more than to rejoin the army; and he is unsatisfied with his job

Ideals: Athletic, Professionalism. Flaws: Addict. Bonds: Job, Military. Occupation: Adventurer

Voice: Pronounces O like U

Attributes [hide]

Robert Darlington, Male Human Cleric 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)17 (+3) 12 (+1)10 (+0)
Skills Acrobatics +3, Athletics +6
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 40 pp. Alexandrite (600 gp).


Social Check DCs


Zepar Horror, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man tends to wear a green poncho over his likewise colored trousers and shirt. His clothes are grease stained in places. His silver hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are black and he is always smoking a pipe.

Personality: Abrasive and pushy, he has a hard time making friends. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Zepar's homeland. Zepar decided to take the middle way and become a bodyguard. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A strong sense of loyalty to Tiefling people; and tiefling compassion

Ideals: Fighting. Flaws: Antagonistic, Racist. Bonds: Poor, Immigrant. Occupation: Tanner

Voice: Dark and ominous

Attributes [hide]

Zepar Horror, Male Tiefling Barbarian 1
Medium (6'3") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)12 (+1) 14 (+2)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1 Banded mail.


Social Check DCs

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