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NPC Generator

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Lvl.
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Seed

Advanced [show]


Raam Bitter, Male Tiefling [Permalink]

Personal [hide]

Description: This western man wears light armors faded through time and improper care. His clothes are grease stained in places. His purple hair is smooth and relatively long. This gold eyed westerner is not easily forgotten.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the west. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has dedicated himself to building a better trade route.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Bonds: Poor, Immigrant, Attractive, Adventurer. Occupation: Locksmith

Voice: Prounounces S like Z

Attributes [hide]

Raam Bitter, Male Tiefling Commoner 1
Medium (6'5") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)17 (+3) 8 (-1)16 (+3)
Skills Performance +5, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Sylvan, Aquan, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 800 sp. Chrysoprase (70 gp). 1 Chain shirt.


Social Check DCs


Nadarr Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His green crest is matted, messy, and big. He has gold eyes and a white hat with a green feather.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a font of random trivia from the lore and stories he has discovered

History: He was raised in a forest tribe. There was a wharf not far from home where he often wandered off to fish. Since then, he has sought to make the best of life.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Bookbinder

Voice: Pirate accent

Attributes [hide]

Nadarr Wystongjiir, Male Dragonborn Aristocrat 4
Medium (6'2") Dragonborn, True Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 1d10+5, Ranged +3 / 1d10+1, Grapple +5

Possessions: 500 gp.


Social Check DCs


Ozyman Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears tight fitting clothing which further accentuates his frame. He wears his white hair up in a very large beehive style do. He has gray eyes.

Personality: Ozyman is depressed about a lot of things. He tends to be a nihilist. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born the only child of a wealthy merchant. Ozyman was born on a far northern island where he grew up under the tutelage of his father, an expert Junk Dealer. He moves from town to town, unable to find a place to settle.

Motivation: He would like to get married and retire; and he wants to get laid

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Attractive, Has a crush, Immigrant. Occupation: Junk Dealer

Voice: Speaks with back of mouth

Attributes [hide]

Ozyman Hogcollar, Male Halfling Wizard 6
Small (3'3") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 18 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills Acrobatics +6, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 60000 cp.


Social Check DCs


Barendd Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'4". He is wearing a long, grey cloak, and his gloved hand is found clutching a quarterstaff. He keeps his golden hair in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is able to fit into much smaller and tighter spaces than normal.

History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: To clean up the streets; and wants to open a new tavern

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Enemies, Guardian. Occupation: Spice Merchant

Voice: growls and snarls, animalistic

Attributes [hide]

Barendd Bofdann, Male Dwarf Monk 1
Medium (4'4") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)15 (+2) 13 (+1)11 (+0)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 6000 cp.


Social Check DCs

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