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NPC Generator

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Advanced [show]


Pâsh Thorpe, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his trident. His brown hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is extraordinarily eccentric. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Barber mother left him crippled. He ran away from his former home and has been making his living as a Miner for the past few years.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Flaws: Insane, Disease, Insomniac. Bonds: Job. Occupation: Miner

Voice: Speaks with lips pursed

Attributes [hide]

Pâsh Thorpe, Male Half-Orc Barbarian 7
Medium (6'4") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 60 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)16 (+3) 9 (-1)11 (+0)
Skills Athletics +5, Investigation +6
Senses Passive Perception 9
Languages Common, Orc, Gnome, Draconic, Terran
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +6

Possessions: 1000 gp. Sardonyx (60 gp). Zircon (60 gp). Pink pearl (120 gp). 1 Minor magic item.


Social Check DCs


Fenriz Vigil, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears white trousers with blue and black striped suspenders. He wears various colorful collared shirts. He has wavy black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Fenriz enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. In the meantime he has taken over work as a Adventurer and occasionally as a mercenary.

Motivation: To be a Butcher again; and his religion dominates his actions

Flaws: Hedonist. Bonds: Immigrant, Adventurer, Religious, Job. Occupation: Adventurer

Voice: Soft and mumbly

Attributes [hide]

Fenriz Vigil, Male Tiefling Fighter 16
Medium (6'4") Tiefling, Chaotic Neutral (CR 16)
Armor Class 12
Hit Points 104 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)11 (+0) 19 (+4)16 (+3)
Skills Acrobatics +7, Religion +5
Senses Passive Perception 14
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +5

Possessions: 5000 gp. Red-brown spinel (50 gp). Iolite (30 gp). Red spinel (50 gp). Eye agate (13 gp). Hematite (13 gp). Aquamarine (700 gp).


Social Check DCs


Stannor Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears tight fitting clothing which further accentuates his frame. He keeps his blonde hair in a pixie cut. He wears round tiny glasses practically rammed into his face.

Personality: He will rave to anyone who will listen. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Sold as a small child to a necromancer, Stannor was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his father's forge. He struck the Animal Trainer job and began his own company from there.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Mentor, Job. Occupation: Animal Trainer

Voice: Jamaican accent

Attributes [hide]

Stannor Kettlewhistle, Male Halfling Warrior 16
Small (3'4") Halfling, Chaotic Neutral (CR 16)
Armor Class 15
Hit Points 105 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)19 (+4) 10 (+0)9 (-1)
Skills Perception +5, Persuasion +4
Senses Passive Perception 14
Languages Common, Halfling, Orc, Ignan, Gnome, Terran
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4

Possessions: 11000 gp. Silver chalice with lapis lazuli gems (60 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Shedinn Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'2". He has the majority of his body covered in plate, and his gloved hand is found clutching a warhammer. He keeps his long gold crest kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Shedinn was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Joker, Entrepeneur. Bonds: Immigrant, Enemies. Occupation: Guard

Voice: Pirate accent

Attributes [hide]

Shedinn Shestendeliath, Male Dragonborn Druid 8
Medium (6'2") Dragonborn, Neutral Good (CR 8)
Armor Class 9
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)9 (-1) 13 (+1)11 (+0) 10 (+0)14 (+2)
Skills Medicine +3, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 2d10+5, Ranged +2 / 2d10-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 180 pp. Onyx (30 gp).


Social Check DCs

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