Windy Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'5" and lanky with angular features, he is an attractive figure. He wears loose pants and a collared shirt complete with sweater beneath his coat. His brown fur is slicked back into a classic pompadour. His half smiles and green eyes are beguiling and draw you in.
Personality: A deeply religious man he believes everything happens for a reason. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Windy was born in the east. At a young age he loved to build and create. A gifted student he started as a Cartwright, but he got bored and became a Priest. He ran away from his former home and has been making his living as a Priest for the past few years.
Motivation: Wants to open a new tavern.
Ideals: Entrepeneur, Persistence. Bonds: Attractive, Religious, Job. Occupation: Priest
Voice: Slow speaker
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 129 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +8
Possessions: 900 gp. Brass mug with jade inlays (600 gp). Sapphire pendant on gold chain (1100 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rimple Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: This eastern man wears a violet coat over a white low-cut shirt, and a feathered hat upon his head. His clothes are grease stained in places. He is bald on top and has large blonde tufts of hair around his ears. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Abrasive and pushy, he has a hard time making friends. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: His parents moved while he was still in utero so he is the first generation to be born here. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants to meet his childhood hero.
Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Adventurer. Occupation: Dilettante
Voice: Jittery and nervous
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 11)
Armor Class 12
Hit Points 42 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Auran, Sylvan, Celestial
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 2 | 1 |
Possessions: 2200 gp. Golden yellow topaz (1000 gp). Red-brown spinel (140 gp). Blue quartz (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ulfgar Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'4" western man, he is wearing the road beaten gear of a warrior. His hair is black and curly. His eyes are hazel and he is always smoking a pipe.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He works hard and plays hard.
History: He was born on a small isolated farm. In his 13th year, his parents were killed by a dire rats raid, leaving Ulfgar alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ulfgar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's attracted to the PC; and revenge
Ideals: Fighting. Flaws: Terse, Hedonist. Bonds: Nature, Enemies, Has a crush. Occupation: Detective
Voice: Sounds elderly
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1500 sp. An abacus with copper, silver and gold markers (160 gp). Large well-done wool tapestry (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp).
Galinndan Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears tight fighting clothing, which leaves very little to the imagination, and is pretty ugly. With a patchy silver beard and wild silver hair. His amber eyes dart from person to person.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Galinndan was left his mother's suit of armor and trained in its use and care. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He is currently in port desperately looking for someone to get him out; and he wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Slave, Military. Occupation: Gardener
Voice: Spits words with contempt
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 44 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Halfling
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
Possessions: 400 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Jeweled anklet (2000 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!