Curran Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears tight fighting clothing, which leaves very little to the imagination. His golden hair is unkempt and raggedy. His violet eyes dart from person to person.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born to a Bricklayer, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Curran fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants to meet his childhood hero; and he's looking for his big break
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Miner
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 8 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 2300 sp.
Ûggû Snape, Male Half-Orc [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He wears dark leathers with embroidery. He has a hunchback. His golden hair and beard is wavy and long. His violet eyes have a joyful gleam in them most of the time.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He served in the navy to pay for his family's outstanding loans. He moved out east to avoid the crime he committed. Being a Assassin kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Wants to have a good time and be beloved; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Optimist. Flaws: Ugly. Bonds: Religious, Military, Criminal record. Occupation: Assassin
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'4") Half-Orc, True Neutral (CR 4)
Armor Class 9
Hit Points 28 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 16 (+3) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 26000 cp. Black pearl (200 gp).
Two Llamas Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He is dressed in a clean violet cloak covering his clean studded leather. His orange fur is braided into rings. His copper eyes dart from person to person.
Personality: He acts crazy and hedonistic. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: A powerful wizard made him what he is. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Retire the richest man in the north.
Ideals: Entrepeneur. Flaws: Hedonist, Insane. Bonds: Criminal record, Mentor. Occupation: Laborer
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'0") Tabaxi, True Neutral (CR 10)
Armor Class 10
Hit Points 24 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 8 (-1) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Celestial, Dwarven
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: Sapphire pendant on gold chain (1400 gp). Gold and topaz bottle stopper cork (1400 gp).
Vanuath Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: He has a large yellow mantle and cape that has been intricately interwoven into his brown robe. He is physically well-built. He keeps his chestnut hair in a flapper bob. His violet eyes have a joyful gleam in them most of the time.
Personality: Calm and collected, he is a well trained Interpreter. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his mother and his brother before him, after school he went straight into learning to become a Interpreter. He ran away from his former home and has been making his living as a Interpreter for the past few years.
Motivation: To prove his worth to the world; and balancing his hectic life and new interpreter responsibilities is difficult
Ideals: Gifted. Flaws: Hedonist, Impulsive. Bonds: Job. Occupation: Interpreter
Voice: Scottish accent
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +4
Possessions: 5000 cp.
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