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NPC Generator

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Advanced [show]


Travok Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light pastel in addition to tight pants. His chestnut hair is heavily combed to the left. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to make people angry or surprised. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He got into the Shipwright business at a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Travok grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Travok. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To share knowledge with the world; and wants to open a new tavern

Ideals: Logical. Flaws: Antagonistic, Secretive. Bonds: Attractive, Job, Criminal record. Occupation: Shipwright

Voice: Raspy

Attributes [hide]

Travok Fireforge, Male Dwarf Warrior 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)12 (+1) 11 (+0)8 (-1)
Skills Persuasion +1, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 500 sp.


Social Check DCs


Gilbert Rodney, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears tattered old clothes. His silver hair is styled in orderly dreadlocks. His fierce amber eyes like to dwell on things.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He misses his home and complains about the freezing weather, even in summer.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gilbert took refuge in the large cave and found the beat up mace and armor he uses now. He was always very intelligent and has formed a secret society of freemasons.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a architect and was forced into it by his family

Flaws: Ugly, Secretive. Bonds: Family, Immigrant, Nature. Occupation: Architect

Voice: Speaks through clenched teeth

Attributes [hide]

Gilbert Rodney, Male Human Bard 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)15 (+2) 12 (+1)13 (+1)
Skills Religion +4, Stealth +1
Senses Passive Perception 11
Languages Common, Druidic, Aquan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 9000 cp. 1 Minor magic item.


Social Check DCs


Silent Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he typically wears brown cloth garments or leather armor. His lavender fur is kept up in a ponytail inside a deerstalker hat. He has blue eyes and a brown hat with a tan feather.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He is a logical person and will generally grow upset if things defy logic and science.

History: Silent hails from a village terrorized by drow. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. Now he works as a writing tutor during his time off.

Motivation: To end his boredom; and someone believes him a fraud

Ideals: Logical, Artistic. Flaws: Racist, Mundane. Bonds: Enemies. Occupation: Scribe

Voice: German accent

Attributes [hide]

Silent Shore, Male Tabaxi Sorcerer 10
Medium (5'10") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 37 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 13 (+1)9 (-1) 15 (+2)14 (+2)
Skills Investigation +3, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: Just what you see.


Social Check DCs


Don Hadlee, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep brown leather and dull pastel iron scale mail, and carries shortspears. His silver hair has been sun bleached extensively. His eyes are likewise gray.

Personality: Abrasive and pushy, he has a hard time making friends. He has all his life been fascinated with writing.

History: Born to a poor family in the city he treasured whatever gifts he got. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. After a long history of fighting, Don and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Antagonistic, Racist. Bonds: Poor. Occupation: Cartwright

Voice: Whispers

Attributes [hide]

Don Hadlee, Male Human Rogue 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)15 (+2) 13 (+1)12 (+1)
Skills Investigation +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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