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NPC Generator

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Advanced [show]


Frederick Astley, Male Human [Permalink]

Personal [hide]

Description: A 5'3" eastern man, he is dressed in earthy colors with a brown and white handkerchief worn on his right side. His brown hair is slicked back into a classic pompadour. He is baby faced.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Frederick grew up listening to his mother's many stories. In his 17th year, his parents were killed by a brigands raid, leaving Frederick alone in the world. After a stint in an orphanage, he was adopted. Being a Mayor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A deep hatred of brigands; and to pay off his debts

Ideals: Disciplined. Bonds: Adventurer, Enemies, Criminal record, Debt. Occupation: Mayor

Voice: pre-pubescent

Attributes [hide]

Frederick Astley, Male Human Aristocrat 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)16 (+3) 12 (+1)14 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon, Druidic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oren Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a grey broad hat and grey clothes. He has done his best to style his golden hair to look like a famous performer. His green eyes peer out from beneath his broad grey hat.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Merchant arts, while his father instructed him in etiquette, music and courtly manner. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has decided he is irredeemable; and he uses money and sex appeal to get what he needs

Ideals: Logical. Flaws: Fearful. Bonds: Attractive, Rich, Criminal record. Occupation: Merchant

Voice: Strong lisp

Attributes [hide]

Oren Reedfellow, Male Halfling Adept 2
Small (3'2") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 11 (+0)16 (+3)
Skills Arcana +4
Senses Passive Perception 10
Languages Common, Halfling, Orc, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 80 gp.


Social Check DCs


Qualen Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has wavy silver hair. He has amber eyes.

Personality: Calm and collected, he is a well trained Banker. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a pair of adventurers, Qualen grew up listening to his mother's many stories. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He tends to his Banker job now, and dutifully fulfills any obligations he has.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Logical. Bonds: Poor, Job, Adventurer, Criminal record. Occupation: Banker

Voice: Creaky witch voice

Attributes [hide]

Qualen Fiddlefen, Male Gnome Barbarian 3
Small (3'2") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 44 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 19 (+4)10 (+0) 17 (+3)12 (+1)
Skills Arcana +2, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Masterwork manacles.


Social Check DCs


Patrin Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'1" and muscular, this eastern man dresses well, wearing white shirts, loose pants, and blazers most of the time. He keeps his copper crest in a flapper bob. He is very pretty but has cold, dead eyes.

Personality: He is very quiet and rarely speaks above a whisper. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a criminal king-pin and mafia family Cursed with lycanthropy at a very young age, Patrin has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic. Flaws: Shy, Disease. Bonds: Attractive, Criminal record. Occupation: Animal Trainer

Voice: High pitched and raspy

Attributes [hide]

Patrin Mystan, Male Dragonborn Paladin 6
Medium (6'1") Dragonborn, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 63 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)15 (+2) 12 (+1)13 (+1)
Skills Acrobatics +3, Deception +4
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 400 gp.


Social Check DCs

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