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NPC Generator

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Advanced [show]


Alvyn Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He wears yellow leather gloves, a yellow jacket, and tight pants. He carries with him a set of rapiers, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has a black handlebar mustache and slicked back black hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is calm most of the time but flees social interaction. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: The child of northern immigrants he idolized his father. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He moves from town to town, unable to find a place to settle.

Motivation: Regain custody of his son.

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Family, Immigrant. Occupation: Weaver

Voice: Speaks like tongue is numb

Attributes [hide]

Alvyn Sympony, Male Gnome Druid 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)11 (+0) 9 (-1)18 (+4)
Skills Nature +2, Religion +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 pp. Eye agate (16 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Robert Wilmont, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His blonde hair is lengthy and is close to two feet long. His violet eyes dart from person to person.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. As long as the job gets done he does not care how it got done.

History: Sold as a small child to a slaver, Robert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Robert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Half-Elven people.

Ideals: Professionalism. Flaws: Racist. Bonds: Attractive, Mentor. Occupation: Bounty Hunter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Robert Wilmont, Male Half-Elf Aristocrat 3
Medium (5'8") Half-Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 8 (-1)8 (-1) 15 (+2)9 (-1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tod Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This northern man wears dark leathers with embroidery. His clothes are grease stained in places. He keeps his long red hair kept up in a rat tail. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is almost excessively polite to everyone, even when angry. He believes the world needs to unite to get rid of gnolls once and for all.

History: When he was but 7 years old his parents immigrated from the north. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Tod was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Flaws: Shy. Bonds: Poor, Immigrant, Attractive, Enemies. Occupation: Stableman

Voice: Deep voice with rolling R's

Attributes [hide]

Tod Wildheart, Male Halfling Sorcerer 5
Small (3'3") Halfling, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 9 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)10 (+0) 14 (+2)11 (+0)
Skills Religion +3, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1 Chain shirt.


Social Check DCs


Percival Wharton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He usually wears his tan robe and has his trident always slung over his shoulder. His hair is always cut to a buzz. He has brown eyes and a tan hat with a yellow feather.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is harsh and unforgiving.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered dancing. He now owns his own business.

Motivation: He is unsatisfied with his job; and he is greedy

Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Weaver

Voice: Pronounces difficult words wrong

Attributes [hide]

Percival Wharton, Male Human Expert 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)12 (+1) 12 (+1)13 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 120 gp. 1 Masterwork Common Melee.


Social Check DCs

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