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Advanced [show]


Tree In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses well, typically a more casual-formal manner. His gray fur, when down, is lengthy. His copper eyes dart from person to person to random spaces in the air.

Personality: While he acts the brute, he is far gentler than he would appear. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Tree abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Athletic, Fighting, Artistic. Bonds: Attractive, Adventurer. Occupation: Tanner

Voice: Sleepy voice

Attributes [hide]

Tree In the Morning, Male Tabaxi Sorcerer 18
Medium (5'7") Tabaxi, Lawful Neutral (CR 18)
Armor Class 12
Hit Points 60 (18d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)17 (+3) 11 (+0)12 (+1)
Skills Investigation +9, Stealth +8
Senses Passive Perception 10
Languages Common, Celestial, Auran, Terran
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1766666666

Possessions: 500 pp. Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Gold cup set with emeralds (2000 gp). Gold dragon comb with red garnet eye (900 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Jeweled gold crown (7000 gp). Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). A delicate brass dragon egg (30 gp). Black velvet mask with numerous citrines (150 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Gold cup set with emeralds (2000 gp). A roughly beaten golden orb (150 gp). Silver chalice with lapis lazuli gems (150 gp).


Social Check DCs


Reynard Cooper, Male Human [Permalink]

Personal [hide]

Description: This man has a large brown mantle and cape that has been intricately interwoven into his tan robe, and sports empty pouches on his belt. He is bald on top and has large golden tufts of hair around his ears. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His mother raised him in a mountain cabin. His family was turned out during the war. He and his family wandered north to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Flaws: Ugly, PTSD. Bonds: Job, Nature. Occupation: Barkeep

Voice: Scandinavian accent

Attributes [hide]

Reynard Cooper, Male Human Rogue 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)11 (+0) 9 (-1)11 (+0)
Skills Nature +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 2000 cp.


Social Check DCs


Mamnen Amuse, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left arm. He is dressed in earthy colors with a green and black handkerchief worn on his left side. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in the north. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He moves from town to town, unable to find a place to settle.

Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found

Ideals: Disciplined. Flaws: Impulsive. Bonds: Attractive, Immigrant, Family. Occupation: Map Maker

Voice: Irish accent

Attributes [hide]

Mamnen Amuse, Male Tiefling Warrior 11
Medium (6'1") Tiefling, Lawful Good (CR 11)
Armor Class 10
Hit Points 83 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)10 (+0) 11 (+0)10 (+0)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +4

Possessions: 6000 sp. Eye agate (9 gp). Blue quartz (9 gp). Pink pearl (100 gp). Black pearl (1000 gp). Hematite (9 gp). Golden yellow topaz (1000 gp). Star rose quartz (60 gp). Iolite (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uraim Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a large blue jacket, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'1" when asserting himself. His auburn hair is long and unkept. He wears round tiny glasses practically rammed into his face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a mountains tribe. There was a wharf not far from home where he often wandered off to fish. He used his abilities to travel the world and help people.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many brigands want him driven away

Ideals: Disciplined, Philantrophist. Flaws: Ugly, Secretive. Bonds: Nature, Enemies. Occupation: Fisher

Voice: Forgets to breathe while speaking

Attributes [hide]

Uraim Burrowfound, Male Dwarf Monk 12
Medium (4'1") Dwarf, True Neutral (CR 12)
Armor Class 12
Hit Points 91 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)17 (+3) 13 (+1)10 (+0)
Skills Investigation +7, Nature +7
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Ignan, Elven
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2

Possessions: 2000 gp. Gold music box (1000 gp). A delicate brass dragon egg (60 gp). Fire opal pendant on a fine gold chain (2400 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Solid gold idol (300 gp).


Social Check DCs

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