Mordai Amuse, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who wears professional attire, he is not a threatening figure. His blue hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His homeland was ravaged by war and he spent much of his life rebuilding it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Athletic, Logical. Flaws: PTSD. Bonds: Attractive, Religious. Occupation: Hunter
Voice: Smooth and feminine
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Good (CR 12)
Armor Class 12
Hit Points 52 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 16 (+3) | 19 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Orc, Auran, Infernal
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 3000 gp. Brass mug with jade inlays (100 gp). Sapphire pendant on gold chain (1100 gp). Old masterpiece painting (700 gp). Brass mug with jade inlays (100 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp).
Târz Huxley, Male Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged man, he typically wears black cloth garments or leather armor, and is pretty ugly. His tied-back hair is white. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He acts crazy and hedonistic. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Sold as a small child to a brothel owner, Târz was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. Due to his spouse's obsession with being a Farmer they were divorced and he won custody of their son. He worked as a Butcher, and he later adopted a second son.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Flaws: Ugly, Hedonist. Bonds: Adventurer, Mentor, Family. Occupation: Butcher
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'6") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 45 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Ignan, Halfling
Attacks Melee +8 / 2d8+5, Ranged +4 / 2d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 30 pp.
Pikar Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears rags and sports a simple walking cane. His hair is short and white. His eyes are a pleasant green.
Personality: Pikar wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Pikar was born the youngest of three triplets. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has passion for adventuring and risk; and he's looking for his big break
Ideals: Disciplined, Entrepeneur. Flaws: Disease. Bonds: Poor, Family, Adventurer. Occupation: Masseuse
Voice: Squeaky
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 14)
Armor Class 14
Hit Points 103 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Sylvan, Infernal
Attacks Melee +4 / 4d6-1, Ranged +8 / 4d6+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 3 | 3 | 3 | 3 | 3 | 1 |
Possessions: 4000 gp. 1 Medium magic item.
Bhevek Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear grey tank tops with green pants. He has shaved his head bald. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: His parents moved while he was still in utero so he is the first generation to be born here. When Bhevek reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Athletic, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Military. Occupation: Barrister
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 2)
Armor Class 15
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 15 (+2) | 17 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Orc, Druidic, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
Possessions: 110 gp.
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