Shifting Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is well dressed, constantly wearing a white suit, grey shirt, and white tie. His cinnamon fur is knotted and matted. He has amber eyes and a white hat with a grey feather.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Born in the north to a Sculptor, Shifting learned a great deal about his mother's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He has drifted from career to career and currently works as a Sculptor.
Motivation: Wants to open a new tavern; and to be a ploughman again
Flaws: Ugly, Emotional, PTSD. Bonds: Rich, Job. Occupation: Sculptor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1600 sp.
Everard Barney, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears dark leathers with embroidery. His black hair is thinning but still full. His gray eyes dart from person to person to random spaces in the air.
Personality: Everard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born in a small village he learned the ways of the warrior from his mother. He was taken as a slave by a traveling circus and forced to perform Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Everard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To protect his home; and he is currently in port desperately looking for someone to get him out
Ideals: Impeccable, Opinionated, Fighting. Bonds: Slave, Guardian. Occupation: Stylist
Voice: Timid voice
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 70 gp.
Olunt Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He wears an entirely white suit with tan socks and a vest with buckled shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'1" when asserting himself. His hair is greying and his face has many wrinkles. He has amber eyes.
Personality: Olunt is depressed about a lot of things. He tends to be a nihilist. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Olunt was left his father's suit of armor and trained in its use and care. He now spends his time doing works of charity.
Motivation: Wants his loneliness to end; and he wants nothing more than to rejoin the army
Ideals: Philantrophist. Flaws: Depressed, Hedonist. Bonds: Military, Has a crush. Occupation: Seamstress
Voice: Mousy voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 23 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 19 (+4) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 1500 sp. 1 Masterwork Common Melee.
Baern Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'0". He wears a fancy grey suit. His hair is auburn and curly. He is baby faced.
Personality: Calm and collected, he is a well trained Ploughman. He is lazy, self-centered, vain, and jealous.
History: Baern was raised in a hard working conservative environment. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted martial powers by his dying brother.
Motivation: He wants nothing more than to rejoin the army; and he is compelled to act according to his religious beliefs
Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Job, Religious, Military. Occupation: Ploughman
Voice: Excited and jittery
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 17 (+3) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Auran, Celestial
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 160 gp.
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