Kassoon
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NPC Generator

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Advanced [show]


Pikar Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and wears suspenders and green workpants. His shirt is brown, and he wears a heavy green leather apron most of the time. His blonde hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He got into the Guard business at a young age. He was an apprentice working in his father's forge. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable; and sabotage a competitor

Flaws: Ugly, Antagonistic. Bonds: Nature, Job, Criminal record. Occupation: Guard

Voice: Scandinavian accent

Attributes [hide]

Pikar Littlefoot, Male Halfling Rogue 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 17 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)9 (-1) 10 (+0)10 (+0)
Skills Arcana +2, Investigation +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Bathin Ideal, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears grey painted combat armor at almost all times. His white hair is drawn into a tight pony tail with a card scrunchie. His eyes are likewise gold.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a font of random trivia from the lore and stories he has discovered

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Bathin reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Logical. Flaws: Shy. Bonds: Poor, Military. Occupation: Weaver

Voice: Loud with bravado

Attributes [hide]

Bathin Ideal, Male Tiefling Warrior 2
Medium (5'3") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)16 (+3) 15 (+2)16 (+3)
Skills History +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Ignan, Gnome, Celestial
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 90 gp. 1 Silk rope.


Social Check DCs


Lewis Stanton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears a robe, a symbol of his god around his neck, and a morningstar on his belt. He has dyed his greying golden hair a little too much giving a sharp golden color. He wears an eyepatch.

Personality: He will rave to anyone who will listen. Lewis is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born at the edge of vast island. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lewis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Family, Nature. Occupation: Weaver

Voice: Excited and jittery

Attributes [hide]

Lewis Stanton, Male Human Bard 11
Medium (6'6") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 65 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)18 (+4) 10 (+0)17 (+3)
Skills Animal Handling +4, Athletics +5
Senses Passive Perception 10
Languages Common, Celestial, Abyssal, Giant, Infernal
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day163333100

Possessions: Golden pearl (150 gp). Emerald (1400 gp). Amethyst (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frouse Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, marred by teas. He has no hair. He has a tattooed face.

Personality: He is overprotective of those who hire his services. He is afraid of women and trembles around them

History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Frouse took refuge in the old dungeon and found the beat up bastard sword and armor he uses now. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Flaws: Ugly, Shy. Bonds: Adventurer, Guardian, Nature. Occupation: Scribe

Voice: Loud with bravado

Attributes [hide]

Frouse Albaratie, Male Gnome Warlock 2
Small (3'7") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 16 (+3)9 (-1) 14 (+2)11 (+0)
Skills Investigation +1, Nature +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 290 gp.


Social Check DCs

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