Foxilon Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He usually wears his yellow robe and has his trident always slung over his shoulder. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a long blonde beard, and similarly colored long hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has always had a great fascination with Halfling culture. He is a ruthless business man, a trait he acquired from his mother.
History: Foxilon was born with his mother's beautiful face. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Halfling compassion; and he has money and likes to spend it
Ideals: Entrepeneur. Flaws: Racist. Bonds: Attractive, Rich. Occupation: Courier
Voice: Booming voice
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 5)
Armor Class 16
Hit Points 28 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 12 (+1) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Halfling, Gnoll, Abyssal, Auran
Attacks Melee +4 / 2d4+1, Ranged +8 / 2d4+5, Grapple +5
Possessions: 100 gp. Rock crystal (20 gp). Jasper (20 gp). Deep green spinel (50 gp). Obsidian (13 gp).
Rimple Timbers, Male Gnome [Permalink]
Personal [hide]
Description: 3'4" and muscular, this eastern man wears baggy green pantaloons and a violet scarf. He has shaved his head bald. His hazel eyes are passionate and lively.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is afraid of women and trembles around them
History: He was raised in a island tribe. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To clean up the streets; and gnomish compassion
Ideals: Athletic. Flaws: Shy, Racist. Bonds: Guardian, Nature. Occupation: Navigator
Voice: Jittery and nervous
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 200 gp. Large well-done wool tapestry (200 gp). Silver ewer (50 gp).
Immeral Raethran, Male Elf [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He has the majority of his body covered in plate. His whole body is exceptionally muscular. His head has been shaved. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is fixated on the number 22. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: He was born a particularly ugly child, much to the horror of his parents. He took every job he could get his hands on, but the opportunities for Elves in the east were limited. Days after completing his studies, news broke out that his hometown was attacked by giants. Immeral was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: He is not mentally stable, and does not behave rationally; and his name or reputation has been wronged in the past by giants, and he desires to right it
Flaws: Ugly, Insane. Bonds: Immigrant, Enemies. Occupation: Spy
Voice: Smooth and feminine
Attributes [hide]
Medium (4'9") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 11000 cp.
Heward Perceval Burke, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a fancy white suit. He is an epitome of beauty. He has styled his auburn hair well, parting it to the left. He has gleaming, smiling violet eyes.
Personality: A deeply religious man he believes everything happens for a reason. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. After coming to the age of reason, Heward took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He has a rivalry with the Church that dominates his actions; and wants to have a good time and be beloved
Ideals: Logical, Gifted, Optimist. Bonds: Attractive, Religious. Occupation: Doctor
Voice: French accent
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
Possessions: 400 gp.
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