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NPC Generator

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Advanced [show]


Robert Hackney, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, and he perpetually has his scimitar ready. His auburn hair is drawn into a tight pony tail with a cross scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Gifted from a young age, Robert studied abroad. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Marshal and was forced into it by his family; and regain custody of his son

Ideals: Fighting, Gifted. Flaws: Fearful. Bonds: Attractive, Family. Occupation: Marshal

Voice: Speaks with back of mouth

Attributes [hide]

Robert Hackney, Male Human Warrior 10
Medium (6'0") Human, Chaotic Good (CR 10)
Armor Class 12
Hit Points 67 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)10 (+0) 15 (+2)15 (+2)
Skills Investigation +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1600 gp. Red spinel (140 gp). Fire opal (600 gp). Violet garnet (500 gp). Banded agate (13 gp). Eye agate (13 gp). Lapis lazuli (13 gp). Carnelian (50 gp).


Social Check DCs


Feldûsh Watson, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He is portly but not overly obese. His chestnut hair and beard is wavy and long. He tend to wears goggles to shield his eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Like his mother and his sister before him, after school he went straight into learning to become a Tanner. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and sabotage a competitor

Flaws: Depressed, Antagonistic. Bonds: Attractive, Mentor, Job. Occupation: Tanner

Voice: Voice breaks

Attributes [hide]

Feldûsh Watson, Male Half-Orc Fighter 3
Medium (5'3") Half-Orc, Chaotic Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 16 (+3)11 (+0) 12 (+1)6 (-2)
Skills Deception +0, Persuasion +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp.


Social Check DCs


Mozikth Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses in collared shirts and wears a proper scarf over his head. His green crest has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: He has a massive crush on the younger sibling of the Shepherd who has hired him part-time. He has a minor phobia of water and hates getting wet.

History: Mozikth hails from a village terrorized by orcs. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting orcs, the young Mozikth began to lead the lost caravan. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Entrepeneur. Flaws: Ugly, Fearful. Bonds: Has a crush, Enemies. Occupation: Shepherd

Voice: Rolls R's

Attributes [hide]

Mozikth Qyxpahrgh, Male Dragonborn Commoner 10
Medium (6'5") Dragonborn, Neutral Evil (CR 10)
Armor Class 13
Hit Points 31 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 11 (+0)16 (+3) 14 (+2)12 (+1)
Skills Acrobatics +7, Performance +5
Senses Passive Perception 12
Languages Common, Auran, Undercommon, Druidic
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +5

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thorin Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a white and violet handkerchief worn on his left side. He has a moderate pudge and is not very fit. His silver hair is heavily combed to the left. He has gleaming, smiling green eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Thorin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he feels the way he acts is they only way to get by in the world

Ideals: Gifted, Impeccable. Flaws: Fearful. Bonds: Adventurer. Occupation: Unemployed

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Thorin Daraln, Male Dwarf Monk 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)16 (+3) 12 (+1)9 (-1)
Skills Performance +1, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Gnoll, Giant
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 190 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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