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NPC Generator

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Advanced [show]


Nuraval Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a black vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his black boots flare out at the collars. He has moderate length brown hair. His face is scarred and worn.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He can't help but pocket interesting objects he comes across

History: The child of a Sculptor, who enjoyed hunting, Nuraval was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Ugly, Depressed. Bonds: Immigrant, Criminal record, Nature. Occupation: Crown-heir

Voice: Sleepy voice

Attributes [hide]

Nuraval Stoutale, Male Dwarf Adept 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)10 (+0) 12 (+1)9 (-1)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 2000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Fulbar Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He dresses like a well dressed Barber does. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a flattop hair cut. He has several tiny topaz earrings on each ear.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He feeds upon the attention of others.

History: Fulbar was raised in a hard working conservative environment. A gifted student he started as a Dyer, but he got bored and became a Barber. He struck the Barber job and began his own company from there.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Bonds: Job, Attractive, Rich. Occupation: Barber

Voice: Speaks through clenched teeth

Attributes [hide]

Fulbar Brightmoon, Male Halfling Adept 10
Small (3'3") Halfling, Neutral Good (CR 10)
Armor Class 13
Hit Points 31 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)13 (+1) 13 (+1)11 (+0)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133321

Possessions: 1400 gp. A miniature golden chest with tiny emeralds lining the top (30 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). Brass mug with jade inlays (500 gp). A delicate silver chain set with a tourmaline (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp).


Social Check DCs


Norkruuth Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His crest is cut close to his head. This gold eyed southerner is not easily forgotten.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with a lost civilization.

History: A powerful brothel owner made him what he is. Like his father and his sister before him, after school he went straight into learning to become a Body Guard. He has drifted from career to career and currently works as a Body Guard.

Motivation: Wants to open a new tavern.

Bonds: Job, Adventurer, Mentor. Occupation: Body Guard

Voice: Cold and demanding tone

Attributes [hide]

Norkruuth Mohradyllion, Male Dragonborn Warlock 13
Medium (6'3") Dragonborn, True Neutral (CR 13)
Armor Class 11
Hit Points 85 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134333

Possessions: 700 pp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Three Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally shirtless and showing off his tattooed chest. He has wavy orange fur. He has a dull look in his amber eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does not believe in violence as a means to an end. He is a dedicated Butcher but believes his peers are too gung-ho.

History: Born in the south to a Butcher, Three learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Butcher. After a long history of fighting, Three and his spouse have recently divorced.

Motivation: To clean up the streets; and wants to open a new tavern

Ideals: Pacifist. Flaws: Emotional, Antagonistic. Bonds: Immigrant, Job, Guardian. Occupation: Butcher

Voice: Jittery and nervous

Attributes [hide]

Three Timber, Male Tabaxi Cleric 4
Medium (5'5") Tabaxi, Lawful Evil (CR 4)
Armor Class 14
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)17 (+3) 12 (+1)11 (+0)
Skills Investigation +5, Stealth +6
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Halfling
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 200 gp.


Social Check DCs

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