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NPC Generator

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Advanced [show]


Grom Fidget, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fighting clothing, which leaves very little to the imagination. His hair is auburn, silky, and of moderate length. He has several tiny topaz earrings on each ear.

Personality: Grom hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He comes from a rich southern family. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels threatened by others

Ideals: Fighting, Artistic. Flaws: Fearful. Bonds: Attractive, Rich. Occupation: Spy

Voice: Sensual and smooth

Attributes [hide]

Grom Fidget, Male Half-Orc Barbarian 7
Medium (6'6") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 55 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)9 (-1) 14 (+2)9 (-1)
Skills Intimidation +2, Performance +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 30 pp. Solid gold idol (500 gp). Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Varis Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple red line shooting up and back down. His skin is fair and his fingers are delicate and long. He is bald on top and has large silver tufts of hair around his ears. His eyes are green and he is always smoking a pipe.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is able to fit into much smaller and tighter spaces than normal.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Ploughman

Voice: Excited and jittery

Attributes [hide]

Varis Ostoroth, Male Elf Commoner 3
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)14 (+2) 11 (+0)12 (+1)
Skills Athletics +5, Investigation +4
Senses Passive Perception 10
Languages Common, Elven, Giant, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Hubert Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is typically in his Apothecary uniform. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his mother and his sister before him, after school he went straight into learning to become a Apothecary. He ran away from his former home and has been making his living as a Apothecary for the past few years.

Motivation: Wants to open a new tavern; and he's repulsed by the pc

Ideals: Gifted. Flaws: Depressed, Antagonistic. Bonds: Job, Mentor. Occupation: Apothecary

Voice: Soft and mumbly

Attributes [hide]

Hubert Qualanthri, Male Half-Elf Cleric 5
Medium (4'10") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)11 (+0) 16 (+3)12 (+1)
Skills Insight +6, Investigation +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 200 gp.


Social Check DCs


Jak Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a long chestnut beard, and similarly colored long hair. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. The war was a terrible time for him, and Jak does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army

Ideals: Entrepeneur. Flaws: Antagonistic, Depressed. Bonds: Military. Occupation: Courier

Voice: Indian accent

Attributes [hide]

Jak Goodbarrel, Male Halfling Druid 7
Small (3'2") Halfling, Chaotic Evil (CR 7)
Armor Class 15
Hit Points 36 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 12 (+1)16 (+3) 17 (+3)11 (+0)
Skills Animal Handling +6, Nature +6
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Undercommon, Goblin
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464321000

Possessions: 1200 gp.


Social Check DCs

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