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NPC Generator

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Advanced [show]


Zaffrab Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. He has a penchant for wearing a ring with an oversized amber on his left hand. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised in a forest tribe. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to raise his children well.

Ideals: Opinionated. Bonds: Rich, Adventurer, Nature, Family. Occupation: Mason

Voice: Russian accent

Attributes [hide]

Zaffrab Silverthread, Male Gnome Rogue 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 34 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 18 (+4)10 (+0) 11 (+0)13 (+1)
Skills Medicine +2, Stealth +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Zedaar Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in brown turtlenecks beneath a black coat with tan slacks. His brass crest is knotted and matted. His ears are large.

Personality: He snorts whenever he laughs or is feeling confident. He can't help but pocket interesting objects he comes across

History: Born in the north to a Apothecary, Zedaar learned a great deal about his mother's area of expertise. Zedaar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Zedaar decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and he's looking for his big break

Flaws: Ugly. Bonds: Criminal record, Job, Adventurer. Occupation: Apothecary

Voice: Italian accent

Attributes [hide]

Zedaar Qyxpahrgh, Male Dragonborn Aristocrat 6
Medium (6'6") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)17 (+3) 12 (+1)14 (+2)
Skills History +6, Performance +5
Senses Passive Perception 11
Languages Common, Abyssal, Orc, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Tethren Justice, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He has a large brown mantle and cape that has been intricately interwoven into his yellow robe. He has done his best to style his silver hair to look like a famous performer. His white unseeing eyes seem to look past you.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the north to a Weaver, Tethren learned a great deal about his father's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To be a Map Maker again.

Ideals: Justice, Philantrophist. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Weaver

Voice: Shortens vowels

Attributes [hide]

Tethren Justice, Male Tiefling Fighter 8
Medium (6'8") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 52 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)16 (+3) 15 (+2)16 (+3)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Undercommon, Auran, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 200 gp. Black pearl (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Khrosh Tatum, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears skinny pants and wears a white and tan robe with the hood down. He wears his brown hair up in a very large beehive style do. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He misses his home and complains about the freezing weather, even in summer.

History: He was born in a small island village. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Beggar for the past few years.

Motivation: Balancing his hectic life and new Beggar responsibilities is difficult; and he'd like to take his coworkers down a peg

Flaws: Antagonistic. Bonds: Attractive, Immigrant, Nature, Job. Occupation: Beggar

Voice: Excited and jittery

Attributes [hide]

Khrosh Tatum, Male Half-Orc Rogue 16
Medium (5'6") Half-Orc, Chaotic Neutral (CR 16)
Armor Class 10
Hit Points 105 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)14 (+2) 11 (+0)13 (+1)
Skills Athletics +7, Deception +6
Senses Passive Perception 10
Languages Common, Orc, Celestial, Gnoll
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +6

Possessions: 8000 gp. Blue star sapphire (500 gp). Rhodochrosite (11 gp). Emerald (500 gp). Emerald (500 gp). Deep blue spinel (900 gp).


Social Check DCs

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