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NPC Generator

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Advanced [show]


Three Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a lance on his belt. His fur, while still mostly yellow, has prominent grey streaks. He has hazel eyes and a brown hat with a green feather.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Flattery will make him almost putty in your hands.

History: He is the product a well kept family trust fund and as such has never really known need. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Fighting. Flaws: Emotional, Selfish. Bonds: Rich, Mentor. Occupation: Barrister

Voice: Raspy

Attributes [hide]

Three Hummingbird, Male Tabaxi Aristocrat 9
Medium (5'4") Tabaxi, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 48 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)15 (+2) 10 (+0)10 (+0)
Skills Arcana +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Undercommon, Giant
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1600 gp. Moonstone (40 gp). Fiery yellow corundum (900 gp). Smoky quartz (40 gp). 1 Minor magic item.


Social Check DCs


Dayereth Zheng, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his pickaxe, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'11" when asserting himself. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He has violet eyes and a brown hat with a black feather.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: The child of northern immigrants he idolized his mother. Dayereth was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Jeweler. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Impulsive. Bonds: Immigrant. Occupation: Jeweler

Voice: Speaks with squeezed throat

Attributes [hide]

Dayereth Zheng, Male Half-Elf Warrior 5
Medium (4'11") Half-Elf, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)12 (+1) 18 (+4)15 (+2)
Skills Religion +4, Survival +7
Senses Passive Perception 14
Languages Common, Elven, Auran
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 300 gp.


Social Check DCs


Warryn Folkor, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'6" and is a bit bulky. He is very muscular particularly in the legs. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his blonde hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Warryn is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Warryn was born in the west. At a young age he loved to build and create. His necromantic abilities were realized during a raid on his village. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Persistence, Gifted. Flaws: Shy. Bonds: Attractive, Family. Occupation: Herbalist

Voice: Stutters

Attributes [hide]

Warryn Folkor, Male Gnome Warlock 1
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)16 (+3) 15 (+2)18 (+4)
Skills Animal Handling +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Gnoll, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 500 sp. Carnelian (60 gp).


Social Check DCs


Traki Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: An older man who wears many layers of old clothing at all times, he is not a threatening figure. His brown hair is lengthy. He tend to wears goggles to shield his eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is skeptical of what others tell him and is slow to trust.

History: Gifted from a young age, Traki studied abroad. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Revenge; and wants to have a good time and be beloved

Ideals: Opinionated, Gifted, Persistence. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Locksmith

Voice: Jamaican accent

Attributes [hide]

Traki Xistsrith, Male Elf Commoner 1
Medium (4'11") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)14 (+2) 13 (+1)15 (+2)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 11
Languages Common, Elven, Infernal, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp.


Social Check DCs

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