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NPC Generator

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Advanced [show]


Bulzo Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a lot of dark rich colors, with gold accents, and sports empty pouches on his belt. He keeps his long auburn hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born on a small isolated farm. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting. Flaws: Insane, Terse. Bonds: Attractive, Nature. Occupation: Actor

Voice: Speaks in third person

Attributes [hide]

Bulzo Fastfoot, Male Halfling Cleric 6
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 23 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)15 (+2) 14 (+2)13 (+1)
Skills Investigation +5, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Elven, Auran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 500 gp.


Social Check DCs


Cloud Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears skinny pants and wears a black and white robe with the hood down. His gray fur is lengthy. He tend to wears goggles to shield his eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He also has developed a complete distrust of the Stableman profession.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He dropped out of school before completing his studies. He became a Navigator soon after.

Motivation: Wants to have a good time and be beloved; and he is unsatisfied with his job

Ideals: Optimist, Logical. Bonds: Attractive, Job, Slave. Occupation: Navigator

Voice: High pitched and raspy

Attributes [hide]

Cloud Peak, Male Tabaxi Sorcerer 9
Medium (5'7") Tabaxi, Chaotic Good (CR 9)
Armor Class 13
Hit Points 20 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)13 (+1) 15 (+2)14 (+2)
Skills Athletics +5, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126666

Possessions: 200 pp. Silver comb with moonstones (800 gp). An abacus with copper, silver and gold markers (120 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). 1 Minor magic item.


Social Check DCs


Medrash Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of death on his torso. He has dyed his greying red crest a little too much giving a sharp red color. He wears large thick round spectacles.

Personality: This man loves singing and to teach people singing more than just about anything. He has all his life been fascinated with singing.

History: Born in the north to a Knight, Medrash learned a great deal about his mother's area of expertise. He moved out west to avoid the crime he committed. He then took over the family business and is one of the better Knight for hire.

Motivation: He has decided he is irredeemable.

Ideals: Artistic. Bonds: Job, Criminal record. Occupation: Knight

Voice: Complex vocabulary, royal

Attributes [hide]

Medrash Jerynomonis, Male Dragonborn Commoner 10
Medium (6'8") Dragonborn, Chaotic Neutral (CR 10)
Armor Class 9
Hit Points 23 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 11 (+0)13 (+1) 11 (+0)16 (+3)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +8 / 3d6+4, Ranged +3 / 3d6-1, Grapple +4

Possessions: 2200 gp. Moonstone (80 gp). Black opal (1100 gp). Alexandrite (300 gp). White pearl (40 gp). Blue quartz (6 gp). Alexandrite (300 gp). Coral (40 gp).


Social Check DCs


Gerald Dudley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey cloak and cross-gartered brown stockings, and he perpetually has his nunchaku ready. His black hair is slicked back into a classic pompadour. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is very quiet and rarely speaks above a whisper. He receives visions of the future at random moments

History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Gerald took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants to get laid; and he has decided he is irredeemable

Ideals: Fighting, Gifted. Flaws: Ugly, Shy, Disease. Occupation: Mortician

Voice: Sounds elderly

Attributes [hide]

Gerald Dudley, Male Human Aristocrat 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)12 (+1) 17 (+3)18 (+4)
Skills Acrobatics +6, Deception +6
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +6

Possessions: 60 gp. Freshwater pearl (4 gp).


Social Check DCs

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